Level 1
ST 6 PE 7 EN 5 CH 1 IN 7 AG 7 LK 7
Small Guns, Repair, and Sneak
Level 2
Small Guns +5 (45), Lockpick +2 (22), Explosives +10 (30)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 3
Small Guns +5 (55), Lockpick +8 (30), Repair +5 (52)
Gun Nut
Level 4
Sneak +5 (40), Science +13 (35)
Educated
Level 5
Small Guns +5 (60), Lockpick +16 (46)
Comprehension
Level 6
Sneak +2 (42), Lockpick +4 (50), Explosives +10 (40), Science +5 (40)
Bloody Mess
Level 7
Small Guns +5 (65), Repair +5 (57), Medicine +11 (43)
Toughness
Level 8
Sneak +3 (45), Small Guns +5 (70), Repair +6 (63), Medicine +7 (50)
Commando
Level 9
Sneak +1 (46), Small Guns +5 (80), Repair +5 (73), Science +10 (50)
Gun Nut
Level 10
Sneak +4 (50), Energy Weapons +10 (30), Repair +7 (80)
Finesse
Level 11
Sneak +10 (60), Energy Weapons +11 (41)
Mister Sandman
Bobblehead (Strength)
Ant Sight
Level 12
Energy Weapons +7 (50), Lockpick +8 (60), Medicine +6 (56)
Sniper
Level 13
Lockpick +9 (69), Explosives +8 (50), Medicine +4 (60)
Silent Running
Level 14
Lockpick +6 (75), Science +10 (60), Medicine +5 (65)
Cyborg
Level 15
Science +15 (75), Medicine +6 (71)
Adamantium Skeleton
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Hematophage
Power Armor Training
Level 16
Energy Weapons +4 (76), Explosives +8 (70), Medicine +9 (80)
Better Criticals
Rad Regeneration
Wired Reflexes
Level 17
Energy Weapons +4 (80), Explosives +10 (80), Big Guns +7 (35)
Action Boy/Girl
Level 18
Big Guns +21 (56)
Concentrated Fire
Level 19
Big Guns +21 (77)
Mysterious Stranger
Level 20
Speech +18 (38), Big Guns +3 (80)
Grim Reaper's Sprint
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Duck and Cover! => Explosives +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)