Strength
2
 
Perception
10
 
Endurance
3
 
Charisma
4
 
Intelligence
8
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
12
 
Big Guns
10
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
39
 
Medicine
20
 
Melee Weapons
8
 
Repair
20
 
Science
20
 
Small Guns
39
 
Sneak
24
 
Speech
27
 
Unarmed
10
 
Level 1
ST 2 PE 10 EN 3 CH 4 IN 8 AG 10 LK 3
Speech, Small Guns, and Lockpick
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