Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
3
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
530
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
27
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
70
 
Repair
100
 
Science
60
 
Small Guns
100
 
Sneak
27
 
Speech
29
 
Unarmed
35
 
Action Boy/Girl
Ant Might
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (3)
Lawbringer
Life Giver
Power Armor Training
Pyromaniac
Rad Regeneration
Size Matters
Solar Powered
Strong Back
Swift Learner (3)
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 8 CH 3 IN 9 AG 5 LK 5
Repair, Small Guns, and Big Guns
Level 2
Explosives +15 (30), Melee Weapons +4 (19)
Swift Learner
Level 3
Lockpick +7 (22), Repair +12 (50)
Swift Learner
Level 4
Small Guns +10 (40), Lockpick +8 (30), Big Guns +1 (37)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (21)
Pugilism Illustrated => Unarmed +2 (23)
Rad Regeneration
Chinese Army: Special Ops Training Manual => Sneak +2 (17)
Duck and Cover! => Explosives +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (19)
Level 5
Small Guns +6 (46), Big Guns +13 (50)
Educated
Tales of a Junktown Jerky Vendor => Barter +2 (13)
Tumblers Today => Lockpick +2 (32)
Tumblers Today => Lockpick +2 (34)
Level 6
Small Guns +4 (50), Explosives +18 (50)
Swift Learner
D.C. Journal of Internal Medicine => Medicine +2 (25)
Pugilism Illustrated => Unarmed +2 (25)
Grognak the Barbarian => Melee Weapons +2 (23)
Level 7
Lockpick +16 (50), Melee Weapons +6 (29)
Toughness
Grognak the Barbarian => Melee Weapons +2 (31)
Level 8
Melee Weapons +19 (50), Big Guns +3 (68)
Size Matters
Ant Might
Pugilism Illustrated => Unarmed +2 (27)
Level 9
Big Guns +22 (90)
Strong Back
Hematophage
Level 10
Medicine +22 (47)
Commando
Nikola Tesla and You => Energy Weapons +2 (17)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
Lying, Congressional Style => Speech +2 (13)
Level 11
Science +9 (32), Medicine +13 (60)
Finesse
Pugilism Illustrated => Unarmed +2 (29)
Grognak the Barbarian => Melee Weapons +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (21)
Level 12
Small Guns +10 (60), Energy Weapons +12 (31)
Intense Training (PE)
Big Book of Science => Science +2 (34)
Pugilism Illustrated => Unarmed +2 (31)
Paradise Lost => Speech +2 (15)
Bobblehead (Intelligence)
Big Book of Science => Science +2 (38)
Wired Reflexes
Level 13
Energy Weapons +23 (54)
Intense Training (LK)
Lying, Congressional Style => Speech +2 (17)
Chinese Army: Special Ops Training Manual => Sneak +2 (23)
Level 14
Energy Weapons +6 (60), Science +17 (55)
Lawbringer
Dean's Electronics => Repair +2 (54)
Duck and Cover! => Explosives +2 (54)
Tumblers Today => Lockpick +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (25)
Level 15
Lockpick +16 (70), Repair +2 (56), Science +5 (60)
Cyborg
Power Armor Training
Guns and Bullets => Small Guns +2 (62)
Level 16
Repair +23 (79)
Better Criticals
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
Bobblehead (Barter)
Nikola Tesla and You => Energy Weapons +2 (72)
Bobblehead (Strength)
Level 17
Small Guns +17 (79), Explosives +6 (60)
Fast Metabolism
Bobblehead (Speech)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Level 18
Lockpick +2 (72), Repair +21 (100)
Concentrated Fire
Nikola Tesla and You => Energy Weapons +2 (74)
Pugilism Illustrated => Unarmed +2 (33)
Level 19
Lockpick +23 (95)
Pyromaniac
Bobblehead (Energy Weapons)
Level 20
Small Guns +19 (98), Big Guns +4 (98)
Grim Reaper's Sprint
Level 21
Explosives +5 (65), Medicine +18 (80)
Demolition Expert
Level 22
Small Guns +2 (100), Energy Weapons +11 (95), Lockpick +5 (100), Medicine +5 (85)
Life Giver
Duck and Cover! => Explosives +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Level 23
Melee Weapons +8 (64), Medicine +15 (100)
Intense Training (AG)
Lying, Congressional Style => Speech +2 (29)
Dean's Electronics => Repair +2 (100)
Pugilism Illustrated => Unarmed +2 (35)
Level 24
Explosives +23 (90)
Action Boy/Girl
Level 25
Energy Weapons +5 (100), Explosives +10 (100), Melee Weapons +6 (70), Big Guns +2 (100)
Solar Powered
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