Level 1
ST 5 PE 5 EN 8 CH 3 IN 9 AG 5 LK 5
Repair, Small Guns, and Big Guns
Level 2
Explosives +15 (30), Melee Weapons +4 (19)
Swift Learner
Level 3
Lockpick +7 (22), Repair +12 (50)
Swift Learner
Level 4
Small Guns +10 (40), Lockpick +8 (30), Big Guns +1 (37)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (21)
Pugilism Illustrated => Unarmed +2 (23)
Rad Regeneration
Chinese Army: Special Ops Training Manual => Sneak +2 (17)
Duck and Cover! => Explosives +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (19)
Level 5
Small Guns +6 (46), Big Guns +13 (50)
Educated
Tales of a Junktown Jerky Vendor => Barter +2 (13)
Tumblers Today => Lockpick +2 (32)
Tumblers Today => Lockpick +2 (34)
Level 6
Small Guns +4 (50), Explosives +18 (50)
Swift Learner
D.C. Journal of Internal Medicine => Medicine +2 (25)
Pugilism Illustrated => Unarmed +2 (25)
Grognak the Barbarian => Melee Weapons +2 (23)
Level 7
Lockpick +16 (50), Melee Weapons +6 (29)
Toughness
Grognak the Barbarian => Melee Weapons +2 (31)
Level 8
Melee Weapons +19 (50), Big Guns +3 (68)
Size Matters
Ant Might
Pugilism Illustrated => Unarmed +2 (27)
Level 9
Big Guns +22 (90)
Strong Back
Hematophage
Level 10
Medicine +22 (47)
Commando
Nikola Tesla and You => Energy Weapons +2 (17)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
Lying, Congressional Style => Speech +2 (13)
Level 11
Science +9 (32), Medicine +13 (60)
Finesse
Pugilism Illustrated => Unarmed +2 (29)
Grognak the Barbarian => Melee Weapons +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (21)
Level 12
Small Guns +10 (60), Energy Weapons +12 (31)
Intense Training (PE)
Big Book of Science => Science +2 (34)
Pugilism Illustrated => Unarmed +2 (31)
Paradise Lost => Speech +2 (15)
Bobblehead (Intelligence)
Big Book of Science => Science +2 (38)
Wired Reflexes
Level 13
Energy Weapons +23 (54)
Intense Training (LK)
Lying, Congressional Style => Speech +2 (17)
Chinese Army: Special Ops Training Manual => Sneak +2 (23)
Level 14
Energy Weapons +6 (60), Science +17 (55)
Lawbringer
Dean's Electronics => Repair +2 (54)
Duck and Cover! => Explosives +2 (54)
Tumblers Today => Lockpick +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (25)
Level 15
Lockpick +16 (70), Repair +2 (56), Science +5 (60)
Cyborg
Power Armor Training
Guns and Bullets => Small Guns +2 (62)
Level 16
Repair +23 (79)
Better Criticals
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
Bobblehead (Barter)
Nikola Tesla and You => Energy Weapons +2 (72)
Bobblehead (Strength)
Level 17
Small Guns +17 (79), Explosives +6 (60)
Fast Metabolism
Bobblehead (Speech)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Level 18
Lockpick +2 (72), Repair +21 (100)
Concentrated Fire
Nikola Tesla and You => Energy Weapons +2 (74)
Pugilism Illustrated => Unarmed +2 (33)
Level 19
Lockpick +23 (95)
Pyromaniac
Bobblehead (Energy Weapons)
Level 20
Small Guns +19 (98), Big Guns +4 (98)
Grim Reaper's Sprint
Level 21
Explosives +5 (65), Medicine +18 (80)
Demolition Expert
Level 22
Small Guns +2 (100), Energy Weapons +11 (95), Lockpick +5 (100), Medicine +5 (85)
Life Giver
Duck and Cover! => Explosives +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Level 23
Melee Weapons +8 (64), Medicine +15 (100)
Intense Training (AG)
Lying, Congressional Style => Speech +2 (29)
Dean's Electronics => Repair +2 (100)
Pugilism Illustrated => Unarmed +2 (35)
Level 24
Explosives +23 (90)
Action Boy/Girl
Level 25
Energy Weapons +5 (100), Explosives +10 (100), Melee Weapons +6 (70), Big Guns +2 (100)
Solar Powered