Strength
7
 
Perception
5
 
Endurance
3
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
17
 
Big Guns
11
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
37
 
Medicine
40
 
Melee Weapons
19
 
Repair
52
 
Science
37
 
Small Guns
52
 
Sneak
25
 
Speech
22
 
Unarmed
11
 
Educated
Gun Nut (2)
Level 1
ST 6 PE 5 EN 3 CH 6 IN 9 AG 6 LK 5
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Speech +3 (20), Repair +2 (45), Explosives +10 (25), Science +2 (25), Medicine +2 (35)
Gun Nut
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Sneak +7 (24), Small Guns +10 (52), Medicine +3 (40)
Gun Nut
Level 4
Sneak +1 (25), Lockpick +7 (37), Speech +2 (22), Science +10 (37)
Educated
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