Strength
3
 
Perception
9
 
Endurance
2
 
Charisma
3
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
11
 
Big Guns
9
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
45
 
Medicine
23
 
Melee Weapons
11
 
Repair
45
 
Science
45
 
Small Guns
29
 
Sneak
25
 
Speech
11
 
Unarmed
9
 
Gun Nut
Level 1
ST 3 PE 9 EN 2 CH 3 IN 9 AG 9 LK 5
Lockpick, Science, Repair
Level 2
Small Guns +1 (29), Lockpick +7 (45), Sneak +2 (25), Repair +2 (45), Science +7 (45)
Gun Nut
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