Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
15
 
Energy Weapons
20
 
Explosives
25
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
45
 
Sneak
40
 
Speech
24
 
Unarmed
15
 
Educated
Gun Nut
Intense Training
Level 1
ST 5 PE 7 EN 5 CH 5 IN 5 AG 7 LK 6
Repair, Sneak, Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +1 (40), Energy Weapons +1 (20), Lockpick +1 (20), Sneak +1 (35), Repair +5 (40), Explosives +6 (25)
Gun Nut
Level 3
Lockpick +5 (25), Speech +5 (20), Science +5 (20)
Intense Training (AG)
Level 4
Small Guns +3 (45), Speech +4 (24), Sneak +3 (40), Science +5 (25)
Educated
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