Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
17
 
Repair
35
 
Science
25
 
Small Guns
49
 
Sneak
42
 
Speech
7
 
Unarmed
15
 
Gun Nut
Intense Training
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 9 LK 5
Sneak, Lockpick, and Small Guns
Level 2
Sneak +2 (42), Small Guns +2 (42), Lockpick +8 (40), Medicine +7 (30)
Intense Training (AG)
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Small Guns +2 (49), Repair +7 (35), Explosives +8 (25), Science +2 (25)
Gun Nut
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