Strength
9
 
Perception
4
 
Endurance
3
 
Charisma
10
 
Intelligence
9
 
Agility
3
 
Luck
2
 
Action Points
71
 
Carry Weight
240
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
23
 
Big Guns
9
 
Energy Weapons
26
 
Explosives
11
 
Lockpick
11
 
Medicine
36
 
Melee Weapons
21
 
Repair
21
 
Science
21
 
Small Guns
9
 
Sneak
9
 
Speech
38
 
Unarmed
9
 
Level 1
ST 9 PE 4 EN 3 CH 10 IN 9 AG 3 LK 2
Energy Weapons, Medicine, and Speech
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