Strength
4
 
Perception
7
 
Endurance
5
 
Charisma
2
 
Intelligence
7
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
10
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
31
 
Medicine
40
 
Melee Weapons
14
 
Repair
40
 
Science
32
 
Small Guns
55
 
Sneak
24
 
Speech
10
 
Unarmed
16
 
Educated
Intense Training (2)
Level 1
ST 4 PE 6 EN 5 CH 2 IN 6 AG 9 LK 8
Small Guns, Repair, and Medicine
Level 2
Small Guns +1 (40), Lockpick +7 (27), Science +7 (25), Medicine +1 (34)
Intense Training (PE)
Level 3
Small Guns +5 (45), Lockpick +3 (30), Repair +2 (37), Science +5 (32), Medicine +1 (37)
Intense Training (IN)
Level 4
Small Guns +10 (55), Lockpick +1 (31), Repair +3 (40), Medicine +3 (40)
Educated
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