Strength
8
 
Perception
4
 
Endurance
7
 
Charisma
3
 
Intelligence
9
 
Agility
1
 
Luck
8
 
Action Points
67
 
Carry Weight
230
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
12
 
Big Guns
20
 
Energy Weapons
29
 
Explosives
14
 
Lockpick
29
 
Medicine
34
 
Melee Weapons
37
 
Repair
24
 
Science
24
 
Small Guns
8
 
Sneak
8
 
Speech
12
 
Unarmed
20
 
Level 1
ST 8 PE 4 EN 7 CH 3 IN 9 AG 1 LK 8
Energy Weapons, Melee Weapons, and Lockpick
Bobblehead (Medicine)
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