Strength
3
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
13
 
Big Guns
15
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
38
 
Melee Weapons
11
 
Repair
23
 
Science
38
 
Small Guns
21
 
Sneak
21
 
Speech
13
 
Unarmed
15
 
Level 1
ST 3 PE 6 EN 5 CH 4 IN 9 AG 8 LK 5
Medicine, Science, and Energy Weapons
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