Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
370
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
25
 
Big Guns
27
 
Energy Weapons
80
 
Explosives
37
 
Lockpick
70
 
Medicine
88
 
Melee Weapons
25
 
Repair
70
 
Science
70
 
Small Guns
80
 
Sneak
90
 
Speech
80
 
Unarmed
27
 
Better Criticals
Commando
Comprehension
Cyborg
Educated
Fast Metabolism
Finesse
Gunslinger
Intense Training (3)
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Sneak, and Repair
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Repair)
Level 2
Lockpick +9 (34), Explosives +10 (25)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Sneak +8 (40), Small Guns +8 (40), Speech +4 (19)
Intense Training (PE)
Level 4
Speech +20 (39)
Educated
Level 5
Small Guns +10 (50), Lockpick +12 (48), Speech +1 (40)
Comprehension
Level 6
Sneak +10 (50), Lockpick +2 (50), Speech +10 (50), Medicine +1 (36)
Gunslinger
Level 7
Science +9 (44), Medicine +14 (50)
Intense Training (EN)
Level 8
Small Guns +10 (60), Lockpick +7 (57), Science +6 (50)
Commando
Level 9
Small Guns +10 (70), Lockpick +13 (70)
Strong Back
Level 10
Repair +20 (70), Medicine +3 (53)
Finesse
Level 11
Sneak +6 (56), Science +10 (60), Medicine +7 (60)
Toughness
Level 12
Sneak +4 (60), Speech +10 (60), Medicine +9 (69)
Sniper
Level 13
Sneak +10 (80), Energy Weapons +2 (19), Science +10 (70), Medicine +1 (70)
Silent Running
Level 14
Energy Weapons +23 (52)
Cyborg
Level 15
Energy Weapons +18 (70), Medicine +5 (75)
Fast Metabolism
Level 16
Speech +10 (70), Medicine +13 (88)
Better Criticals
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
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