Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
7
 
Intelligence
4
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
340
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
50
 
Big Guns
20
 
Energy Weapons
60
 
Explosives
25
 
Lockpick
32
 
Medicine
40
 
Melee Weapons
15
 
Repair
18
 
Science
26
 
Small Guns
60
 
Sneak
21
 
Speech
60
 
Unarmed
19
 
Bloody Mess
Commando
Educated
Gun Nut
Gunslinger
Intense Training (2)
Scrounger
Strong Back
Swift Learner
Level 1
ST 4 PE 6 EN 7 CH 6 IN 4 AG 8 LK 5
Small Guns, Speech, and Energy Weapons
Level 2
Lockpick +14 (31)
Swift Learner
Bobblehead (Medicine)
Level 3
Barter +9 (26), Medicine +5 (28)
Intense Training (ST)
Level 4
Speech +10 (42), Barter +4 (30)
Gun Nut
Level 5
Small Guns +9 (50), Medicine +4 (32), Big Guns +1 (20)
Educated
Level 6
Lockpick +1 (32), Explosives +8 (25), Medicine +8 (40)
Bloody Mess
Level 7
Speech +8 (50), Barter +9 (39)
Gunslinger
Level 8
Small Guns +8 (58), Energy Weapons +8 (40), Barter +1 (40)
Commando
Level 9
Energy Weapons +14 (54), Barter +3 (45)
Intense Training (CH)
Level 10
Small Guns +2 (60), Energy Weapons +6 (60), Speech +4 (56), Barter +5 (50)
Scrounger
Level 11
Speech +4 (60), Science +13 (26)
Strong Back
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