Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
290
 
Critical Chance
9%
 
Dmg Resist
8%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
83
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
69
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
85
 
Repair
100
 
Science
100
 
Small Guns
91
 
Sneak
100
 
Speech
100
 
Unarmed
93
 
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Booster Shot
Commando
Covert Ops
Daddy's Boy/Girl (2)
Dream Crusher
Educated
Explorer
Grim Reaper's Sprint
Gun Nut (2)
Hematophage
Intense Training (10)
Light Step
Mister Sandman
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Absorption
Rad Regeneration
Rad Tolerance
Robotics Expert
Strong Back
Tag!
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Science, and Repair
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Agility)
Ant Sight
Chinese Army: Special Ops Training Manual => Sneak +1 (18)
Big Book of Science => Science +1 (41)
Dean's Electronics => Repair +1 (41)
Covert Ops
Power Armor Training
Wired Reflexes
Booster Shot
Barkskin
Xenotech Expert
Hematophage
Dream Crusher
Pitt Fighter
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Barter)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Chinese Army: Special Ops Training Manual => Sneak +1 (29)
Chinese Army: Special Ops Training Manual => Sneak +1 (30)
Big Book of Science => Science +1 (55)
Nikola Tesla and You => Energy Weapons +1 (32)
Paradise Lost => Speech +1 (28)
Tumblers Today => Lockpick +1 (50)
Level 2
Energy Weapons +8 (40), Speech +2 (30), Melee Weapons +3 (30), Medicine +5 (40), Big Guns +2 (29)
Gun Nut
Level 3
Sneak +1 (31), Energy Weapons +7 (47), Barter +3 (30), Science +1 (61), Melee Weapons +2 (32), Big Guns +6 (35)
Daddy's Boy/Girl
Level 4
Sneak +4 (35), Small Guns +4 (39), Energy Weapons +2 (49), Speech +5 (35), Big Guns +5 (40)
Educated
Level 5
Sneak +5 (40), Small Guns +1 (40), Energy Weapons +1 (52), Lockpick +5 (57), Speech +5 (40), Science +6 (67)
Intense Training (PE)
Level 6
Energy Weapons +6 (58), Lockpick +3 (60), Unarmed +1 (30), Speech +1 (41), Repair +4 (60), Explosives +2 (35), Science +3 (70), Melee Weapons +3 (35)
Intense Training (EN)
Rad Regeneration
Level 7
Sneak +5 (45), Energy Weapons +2 (62), Speech +4 (45), Melee Weapons +5 (40), Medicine +5 (50), Big Guns +2 (44)
Intense Training (PE)
Level 8
Speech +5 (50), Repair +5 (65), Barter +2 (32), Medicine +5 (55), Big Guns +6 (50)
Strong Back
Level 9
Sneak +14 (60), Barter +5 (38), Medicine +4 (60)
Intense Training (LK)
Level 10
Speech +9 (60), Explosives +2 (40), Barter +3 (41), Big Guns +9 (60)
Intense Training (AG)
Level 11
Sneak +1 (65), Energy Weapons +3 (66), Repair +7 (73), Science +4 (75), Big Guns +8 (68)
Intense Training (AG)
Level 12
Sneak +2 (67), Energy Weapons +4 (70), Repair +7 (80), Science +5 (80), Big Guns +5 (75)
Intense Training (EN)
Level 13
Sneak +1 (70), Lockpick +12 (75), Science +10 (90)
Intense Training (AG)
Level 14
Science +10 (100), Medicine +8 (68), Big Guns +5 (80)
Intense Training (AG)
Level 15
Sneak +3 (75), Small Guns +1 (50), Energy Weapons +11 (81), Barter +4 (45), Melee Weapons +2 (45), Medicine +2 (70)
Intense Training (ST)
Level 16
Sneak +3 (78), Medicine +10 (80), Big Guns +10 (90)
Mister Sandman
Level 17
Sneak +2 (80), Repair +10 (90), Medicine +11 (91)
Light Step
Level 18
Speech +13 (73), Repair +10 (100)
Tag! (Sneak)
Level 19
Explosives +23 (63)
Adamantium Skeleton
Level 20
Small Guns +5 (55), Unarmed +8 (41), Speech +7 (80), Melee Weapons +3 (48)
Grim Reaper's Sprint
Level 21
Small Guns +5 (60), Lockpick +1 (76), Barter +5 (50), Melee Weapons +12 (60)
Daddy's Boy/Girl
Level 22
Barter +15 (65), Melee Weapons +3 (63), Big Guns +5 (95)
Gun Nut
Level 23
Energy Weapons +9 (90), Speech +7 (87), Melee Weapons +7 (70)
Explorer
Level 24
Energy Weapons +10 (100), Barter +8 (73), Big Guns +5 (100)
Commando
Level 25
Sneak +5 (100), Small Guns +5 (70), Unarmed +8 (49), Melee Weapons +5 (75)
Quantum Chemist
Level 26
Speech +13 (100), Barter +3 (76), Melee Weapons +3 (78), Medicine +4 (100)
Warmonger
Level 27
Unarmed +21 (70), Explosives +2 (65)
Rad Tolerance
Level 28
Small Guns +10 (80), Lockpick +1 (77), Unarmed +10 (80), Melee Weapons +2 (80)
Rad Absorption
Level 29
Lockpick +23 (100)
Robotics Expert
Level 30
Small Guns +10 (91), Unarmed +10 (93), Explosives +3 (69)
Almost Perfect
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