Strength
8
 
Perception
10
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
104
 
Carry Weight
280
 
Critical Chance
13%
 
Dmg Resist
25%
 
Hit Points
410
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
40
 
Big Guns
29
 
Energy Weapons
100
 
Explosives
90
 
Lockpick
90
 
Medicine
90
 
Melee Weapons
33
 
Repair
90
 
Science
90
 
Small Guns
90
 
Sneak
90
 
Speech
50
 
Unarmed
28
 
Action Boy/Girl
Ant Might
Barkskin
Better Criticals
Bloody Mess
Cannibal
Commando
Comprehension
Cyborg
Educated
Explorer
Finesse
Hematophage
Intense Training (3)
Light Step
Power Armor Training
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 7 EN 5 CH 1 IN 9 AG 6 LK 6
Repair, Lockpick, Small Guns
Level 2
Small Guns +8 (40), Lockpick +1 (37), Sneak +8 (25), Repair +2 (40)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Big Book of Science => Science +1 (37)
Big Book of Science => Science +1 (38)
Chinese Army: Special Ops Training Manual => Sneak +1 (39)
D.C. Journal of Internal Medicine => Medicine +1 (37)
Duck and Cover! => Explosives +1 (35)
Dean's Electronics => Repair +1 (54)
Grognak the Barbarian => Melee Weapons +1 (31)
Guns and Bullets => Small Guns +1 (54)
Lying, Congressional Style => Speech +1 (21)
Nikola Tesla and You => Energy Weapons +1 (35)
Paradise Lost => Speech +1 (22)
Tales of a Junktown Jerky Vendor => Barter +1 (21)
Tumblers Today => Lockpick +1 (51)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (29)
Level 3
Small Guns +6 (60), Energy Weapons +3 (40), Speech +3 (25), Sneak +1 (40), Repair +1 (55), Explosives +3 (40), Medicine +3 (40)
Intense Training (PE)
Level 4
Small Guns +5 (65), Energy Weapons +10 (50), Repair +5 (60)
Educated
Ant Might
Barkskin
Hematophage
Power Armor Training
Wired Reflexes
Level 5
Small Guns +1 (66), Repair +10 (70), Science +12 (50)
Comprehension
Level 6
Small Guns +4 (70), Energy Weapons +10 (60), Lockpick +4 (57), Repair +5 (75)
Bloody Mess
Level 7
Small Guns +5 (75), Energy Weapons +15 (75), Lockpick +3 (60)
Toughness
Level 8
Small Guns +5 (80), Energy Weapons +5 (80), Repair +9 (84), Barter +4 (25)
Commando
Level 9
Small Guns +2 (82), Lockpick +15 (75), Repair +6 (90)
Strong Back
Level 10
Small Guns +8 (90), Energy Weapons +5 (85), Sneak +10 (50)
Finesse
Level 11
Energy Weapons +5 (90), Lockpick +5 (80), Speech +3 (28), Explosives +10 (50)
Intense Training (LK)
Level 12
Lockpick +5 (85), Speech +2 (30), Explosives +6 (56), Medicine +10 (50)
Silent Running
Level 13
Lockpick +4 (89), Sneak +5 (65), Explosives +14 (70)
Sniper
Level 14
Lockpick +1 (90), Sneak +5 (70), Explosives +7 (77), Science +10 (60)
Light Step
Level 15
Explosives +13 (90), Science +10 (70)
Robotics Expert
Level 16
Sneak +5 (75), Science +5 (75), Medicine +13 (63)
Better Criticals
Level 17
Science +11 (86), Medicine +12 (75)
Action Boy/Girl
Level 18
Speech +5 (35), Sneak +3 (78), Medicine +15 (90)
Cannibal
Level 19
Speech +5 (40), Sneak +12 (90), Barter +2 (27), Science +4 (90)
Cyborg
Level 20
Speech +10 (50), Barter +13 (40)
Explorer
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