Level 1
ST 8 PE 5 EN 7 CH 1 IN 9 AG 5 LK 5
Melee Weapons, Sneak, and Medicine
Level 2
Lockpick +5 (20), Speech +3 (10), Repair +2 (25), Barter +1 (8), Science +2 (25), Melee Weapons +4 (40), Medicine +2 (40)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Sneak +4 (35), Lockpick +3 (24), Speech +3 (14), Repair +2 (30), Science +2 (30), Melee Weapons +4 (45), Medicine +2 (45)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Medicine)
Level 4
Sneak +5 (40), Lockpick +6 (30), Speech +1 (15), Explosives +4 (20), Barter +1 (10), Melee Weapons +3 (50)
Educated
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Agility)
Level 5
Sneak +3 (45), Lockpick +7 (39), Repair +5 (35), Explosives +3 (25), Science +5 (35)
Comprehension
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Level 6
Sneak +5 (50), Lockpick +1 (50), Speech +5 (20), Explosives +2 (37), Melee Weapons +10 (60)
Toughness
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 7
Speech +10 (41), Repair +5 (51), Explosives +3 (41), Science +5 (51)
Intense Training (LK)
Bobblehead (Barter)
Bobblehead (Endurance)
Ant Might
Level 8
Sneak +1 (62), Lockpick +4 (55), Repair +4 (55), Explosives +4 (45), Science +4 (55), Melee Weapons +2 (75), Medicine +4 (60)
Strong Back
Level 9
Sneak +3 (65), Speech +4 (45), Barter +16 (37)
Intense Training (EN)
Level 10
Speech +5 (50), Explosives +5 (50), Barter +13 (50)
Finesse
Level 11
Lockpick +10 (65), Repair +10 (65), Science +3 (58)
Intense Training (EN)
Bobblehead (Charisma)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Level 12
Lockpick +5 (70), Speech +3 (55), Barter +3 (55), Science +12 (70)
Silent Running
Level 13
Repair +5 (70), Explosives +10 (60), Medicine +8 (68)
Pyromaniac
Level 14
Speech +11 (66), Barter +10 (65), Medicine +2 (70)
Cyborg
Level 15
Speech +4 (70), Explosives +10 (70), Barter +5 (70), Melee Weapons +4 (79)
Demolition Expert
Level 16
Sneak +2 (77), Lockpick +5 (75), Repair +5 (75), Science +5 (75), Melee Weapons +1 (80), Medicine +5 (75)
Better Criticals
Level 17
Sneak +3 (80), Lockpick +5 (80), Repair +5 (80), Science +5 (80), Medicine +5 (80)
Action Boy/Girl
Level 18
Speech +10 (80), Explosives +3 (73), Barter +10 (80)
Fast Metabolism
Level 19
Sneak +5 (85), Lockpick +1 (81), Explosives +7 (80), Melee Weapons +5 (85), Medicine +5 (85)
Life Giver
Level 20
Lockpick +4 (85), Speech +2 (82), Repair +5 (85), Explosives +5 (85), Barter +2 (82), Science +5 (85)
Ninja
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)