Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
8%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
80
 
Melee Weapons
38
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
36
 
Almost Perfect
Animal Friend
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Commando
Concentrated Fire
Covert Ops
Deep Sleep
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Infiltrator
Intense Training (6)
Light Step
Master Trader
Party Boy/Girl
Pitt Fighter
Power Armor Training
Rad Absorption
Rad Regeneration
Rad Tolerance
Sniper
Swift Learner (2)
Tag!
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 5 IN 8 AG 6 LK 5
Small Guns, Energy Weapons, and Sneak
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Perception)
Bobblehead (Big Guns)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Barkskin
Ant Sight
Booster Shot
Covert Ops
Hematophage
Wired Reflexes
Power Armor Training
Pitt Fighter
Rad Regeneration
Dream Crusher
Big Book of Science => Science +1 (37)
Big Book of Science => Science +1 (38)
Big Book of Science => Science +1 (39)
Chinese Army: Special Ops Training Manual => Sneak +1 (45)
D.C. Journal of Internal Medicine => Medicine +1 (34)
Guns and Bullets => Small Guns +1 (48)
Guns and Bullets => Small Guns +1 (49)
Guns and Bullets => Small Guns +1 (50)
Nikola Tesla and You => Energy Weapons +1 (47)
Level 2
Sneak +5 (50), Energy Weapons +3 (50), Lockpick +1 (35), Speech +3 (30), Barter +3 (30), Science +1 (40), Big Guns +3 (30)
Swift Learner
Level 3
Sneak +5 (55), Small Guns +5 (55), Lockpick +5 (40), Explosives +4 (35)
Intense Training (IN)
Level 4
Sneak +5 (60), Small Guns +5 (60), Lockpick +5 (45), Repair +5 (40)
Educated
Level 5
Sneak +3 (65), Small Guns +20 (82)
Intense Training (AG)
Level 6
Sneak +17 (82), Small Guns +6 (88)
Gunslinger
Level 7
Small Guns +12 (100), Explosives +11 (46)
Intense Training (EN)
Level 8
Sneak +14 (96), Lockpick +5 (50), Explosives +4 (50)
Commando
Level 9
Sneak +4 (100), Lockpick +19 (69)
Swift Learner
Level 10
Lockpick +23 (92)
Finesse
Level 11
Lockpick +8 (100), Repair +15 (55)
Intense Training (CH)
Level 12
Speech +18 (50), Repair +5 (60)
Sniper
Level 13
Energy Weapons +23 (73)
Intense Training (AG)
Level 14
Energy Weapons +23 (96)
Light Step
Level 15
Energy Weapons +4 (100), Barter +5 (37), Medicine +14 (50)
Intense Training (AG)
Level 16
Repair +20 (80), Barter +3 (40)
Tag! (Big Guns)
Level 17
Repair +20 (100), Science +3 (45)
Better Criticals (Big Guns)
Level 18
Big Guns +23 (70)
Concentrated Fire (Big Guns)
Level 19
Speech +10 (60), Barter +10 (50), Melee Weapons +3 (30)
Infiltrator (Big Guns)
Level 20
Science +23 (68)
Grim Reaper's Sprint (Big Guns)
Level 21
Unarmed +1 (30), Explosives +20 (70), Science +2 (70)
Chem Resistant (Big Guns)
Level 22
Barter +23 (73)
Deep Sleep (Big Guns)
Level 23
Barter +23 (96)
Animal Friend (Big Guns)
Level 24
Barter +4 (100), Big Guns +19 (89)
Master Trader (Big Guns)
Level 25
Explosives +12 (82), Big Guns +11 (100)
Bloody Mess (Big Guns)
Level 26
Speech +5 (65), Explosives +18 (100)
Warmonger (Big Guns)
Level 27
Speech +23 (88)
Rad Tolerance (Big Guns)
Level 28
Speech +12 (100), Science +11 (81)
Party Boy/Girl (Big Guns)
Level 29
Science +19 (100), Medicine +4 (54)
Rad Absorption (Big Guns)
Level 30
Medicine +23 (79)
Almost Perfect (Big Guns)
D.C. Journal of Internal Medicine => Medicine +1 (80)
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