Strength
7
 
Perception
4
 
Endurance
9
 
Charisma
3
 
Intelligence
6
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
10
 
Big Guns
22
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
16
 
Melee Weapons
33
 
Repair
35
 
Science
16
 
Small Guns
40
 
Sneak
33
 
Speech
10
 
Unarmed
22
 
Gun Nut
Level 1
ST 7 PE 4 EN 9 CH 3 IN 6 AG 7 LK 4
Small Guns, Sneak, and Melee Weapons
Level 2
Small Guns +2 (40), Repair +14 (35)
Gun Nut
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