Level 1
ST 6 PE 5 EN 7 CH 5 IN 6 AG 6 LK 5
Lockpick, Speech, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Dream Crusher
Big Book of Science => Science +1 (33)
Big Book of Science => Science +1 (34)
Big Book of Science => Science +1 (35)
Big Book of Science => Science +1 (36)
Level 2
Sneak +6 (55), Lockpick +2 (52), Speech +8 (50), Repair +1 (30)
Thief
Chinese Army: Special Ops Training Manual => Sneak +1 (56)
Chinese Army: Special Ops Training Manual => Sneak +1 (57)
Chinese Army: Special Ops Training Manual => Sneak +1 (58)
Chinese Army: Special Ops Training Manual => Sneak +1 (59)
Level 3
Sneak +1 (65), Lockpick +6 (63), Speech +10 (60)
Thief
Chinese Army: Special Ops Training Manual => Sneak +1 (66)
Chinese Army: Special Ops Training Manual => Sneak +1 (67)
Chinese Army: Special Ops Training Manual => Sneak +1 (68)
Chinese Army: Special Ops Training Manual => Sneak +1 (69)
Chinese Army: Special Ops Training Manual => Sneak +1 (70)
Chinese Army: Special Ops Training Manual => Sneak +1 (71)
Level 4
Sneak +1 (72), Lockpick +4 (67), Speech +12 (72)
Comprehension
Level 5
Sneak +8 (80), Lockpick +1 (68), Speech +8 (80)
Educated
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Paradise Lost => Speech +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Tumblers Today => Lockpick +2 (70)
Duck and Cover! => Explosives +2 (29)
Grognak the Barbarian => Melee Weapons +2 (33)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (31)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Level 6
Lockpick +16 (100), Melee Weapons +4 (37)
Gunslinger
Pugilism Illustrated => Unarmed +2 (33)
Grognak the Barbarian => Melee Weapons +2 (39)
Grognak the Barbarian => Melee Weapons +2 (41)
Grognak the Barbarian => Melee Weapons +2 (43)
Grognak the Barbarian => Melee Weapons +2 (45)
Grognak the Barbarian => Melee Weapons +2 (47)
Grognak the Barbarian => Melee Weapons +2 (49)
Grognak the Barbarian => Melee Weapons +2 (51)
Grognak the Barbarian => Melee Weapons +2 (53)
Grognak the Barbarian => Melee Weapons +2 (55)
Grognak the Barbarian => Melee Weapons +2 (57)
Grognak the Barbarian => Melee Weapons +2 (59)
Grognak the Barbarian => Melee Weapons +2 (61)
Grognak the Barbarian => Melee Weapons +2 (63)
Grognak the Barbarian => Melee Weapons +2 (65)
Grognak the Barbarian => Melee Weapons +2 (67)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Grognak the Barbarian => Melee Weapons +2 (83)
Grognak the Barbarian => Melee Weapons +2 (85)
Level 7
Explosives +1 (30), Science +4 (42), Melee Weapons +15 (100)
Intense Training (IN)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (35)
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (41)
Level 8
Science +16 (100), Medicine +5 (46)
Strong Back
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
Dean's Electronics => Repair +2 (34)
Level 9
Repair +7 (41), Medicine +14 (100)
Commando
Level 10
Energy Weapons +5 (32), Unarmed +1 (34), Repair +9 (50), Explosives +2 (32), Barter +3 (32), Big Guns +1 (32)
Here and Now
Level 11
Small Guns +4 (36), Energy Weapons +4 (36), Unarmed +1 (35), Explosives +4 (36), Barter +4 (36), Big Guns +4 (36)
Animal Friend
Level 12
Small Guns +4 (40), Energy Weapons +4 (40), Unarmed +5 (40), Explosives +4 (40), Big Guns +4 (40)
Silent Running
Level 13
Small Guns +3 (43), Energy Weapons +3 (43), Unarmed +2 (42), Explosives +3 (43), Barter +7 (43), Big Guns +3 (43)
Robotics Expert
Level 14
Small Guns +4 (47), Energy Weapons +3 (46), Unarmed +5 (47), Explosives +3 (46), Barter +3 (46), Big Guns +3 (46)
Adamantium Skeleton
Level 15
Small Guns +3 (50), Energy Weapons +4 (50), Unarmed +2 (49), Explosives +4 (50), Barter +4 (50), Big Guns +4 (50)
Finesse
Level 16
Small Guns +3 (53), Energy Weapons +3 (53), Unarmed +3 (67), Repair +3 (53), Explosives +3 (53), Barter +3 (53), Big Guns +3 (53)
Tag! (Unarmed)
Level 17
Small Guns +3 (56), Energy Weapons +3 (56), Unarmed +3 (70), Repair +3 (56), Explosives +3 (56), Barter +3 (56), Big Guns +3 (56)
Better Criticals (Unarmed)
Level 18
Small Guns +3 (59), Energy Weapons +4 (60), Repair +3 (59), Explosives +3 (59), Barter +4 (60), Big Guns +4 (60)
Computer Whiz (Unarmed)
Level 19
Small Guns +4 (63), Energy Weapons +3 (63), Repair +4 (63), Explosives +4 (63), Barter +3 (63), Big Guns +3 (63)
Life Giver (Unarmed)
Level 20
Small Guns +3 (66), Energy Weapons +4 (67), Repair +3 (66), Explosives +3 (66), Barter +4 (67), Big Guns +4 (67)
Explorer (Unarmed)
Level 21
Small Guns +4 (70), Energy Weapons +3 (70), Repair +4 (70), Explosives +4 (70), Barter +3 (70), Big Guns +3 (70)
Grim Reaper's Sprint (Unarmed)
Level 22
Small Guns +3 (73), Energy Weapons +3 (73), Unarmed +3 (73), Repair +3 (73), Explosives +3 (73), Barter +3 (73), Big Guns +3 (73)
Ninja (Unarmed)
Level 23
Small Guns +3 (76), Energy Weapons +3 (76), Unarmed +3 (76), Repair +3 (76), Explosives +3 (76), Barter +3 (76), Big Guns +3 (76)
Fast Metabolism (Unarmed)
Level 24
Small Guns +3 (79), Energy Weapons +3 (79), Unarmed +3 (79), Repair +3 (79), Explosives +3 (79), Barter +3 (79), Big Guns +3 (79)
Rad Resistance (Unarmed)
Level 25
Small Guns +3 (82), Energy Weapons +3 (82), Unarmed +3 (82), Repair +3 (82), Explosives +3 (82), Barter +3 (82), Big Guns +3 (82)
Mister Sandman (Unarmed)
Level 26
Small Guns +3 (85), Energy Weapons +3 (85), Unarmed +3 (85), Repair +3 (85), Explosives +3 (85), Barter +3 (85), Big Guns +3 (85)
Nerves of Steel (Unarmed)
Level 27
Small Guns +3 (88), Energy Weapons +3 (88), Unarmed +3 (88), Repair +3 (88), Explosives +3 (88), Barter +3 (88), Big Guns +3 (88)
Mysterious Stranger (Unarmed)
Level 28
Small Guns +3 (91), Energy Weapons +3 (91), Unarmed +3 (91), Repair +3 (91), Explosives +3 (91), Barter +3 (91), Big Guns +3 (91)
Rad Absorption (Unarmed)
Level 29
Small Guns +3 (94), Energy Weapons +3 (94), Unarmed +3 (94), Repair +3 (94), Explosives +3 (94), Barter +3 (94), Big Guns +3 (94)
Sniper (Unarmed)
Level 30
Small Guns +3 (100), Energy Weapons +3 (100), Unarmed +3 (100), Repair +3 (100), Explosives +3 (100), Barter +3 (100), Big Guns +3 (100)
Almost Perfect (Unarmed)