Strength
1
 
Perception
10
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
10
 
Big Guns
14
 
Energy Weapons
59
 
Explosives
39
 
Lockpick
24
 
Medicine
24
 
Melee Weapons
6
 
Repair
24
 
Science
24
 
Small Guns
20
 
Sneak
35
 
Speech
10
 
Unarmed
14
 
Swift Learner
Level 1
ST 1 PE 10 EN 5 CH 3 IN 10 AG 8 LK 3
Energy Weapons, Explosives, and Sneak
Level 2
Energy Weapons +20 (59)
Swift Learner
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