Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
15%
 
Hit Points
370
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
30
 
Big Guns
30
 
Energy Weapons
51
 
Explosives
30
 
Lockpick
85
 
Medicine
78
 
Melee Weapons
30
 
Repair
70
 
Science
60
 
Small Guns
95
 
Sneak
40
 
Speech
90
 
Unarmed
28
 
Ant Might
Barkskin
Bloody Mess
Educated
Finesse
Hematophage
Intense Training (4)
Life Giver
Mysterious Stranger
Robotics Expert
Strong Back
Superior Defender
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Small Guns, Medicine, and Repair
Level 2
Small Guns +19 (51)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Small Guns +20 (86)
Intense Training (AG)
Level 4
Small Guns +4 (90), Speech +16 (44)
Educated
Level 5
Lockpick +23 (51)
Intense Training (AG)
Level 6
Science +23 (59)
Bloody Mess
Ant Might
Level 7
Speech +23 (67)
Toughness
Level 8
Speech +23 (90)
Strong Back
Barkskin
Wired Reflexes
Hematophage
Level 9
Repair +19 (70), Medicine +4 (55)
Intense Training (AG)
Level 10
Energy Weapons +2 (30), Lockpick +9 (60), Explosives +2 (30), Barter +2 (30), Science +1 (60), Medicine +5 (60), Big Guns +2 (30)
Finesse
Level 11
Sneak +3 (39), Lockpick +10 (70), Medicine +10 (70)
Mysterious Stranger
Level 12
Lockpick +15 (85), Medicine +8 (78)
Life Giver
Superior Defender
Level 13
Sneak +1 (40), Small Guns +1 (95), Energy Weapons +21 (51)
Robotics Expert
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