Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, Medicine
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Ant Sight
Auto Expert
Covert Ops
Booster Shot
Wired Reflexes
Pitt Fighter
Hematophage
Rad Regeneration
Power Armor Training
Level 2
Small Guns +10 (62), Repair +7 (62), Medicine +3 (53)
Gun Nut
Level 3
Small Guns +8 (75), Medicine +12 (65)
Gun Nut
Level 4
Lockpick +20 (52)
Educated
Level 5
Lockpick +8 (60), Repair +3 (70), Explosives +7 (36), Medicine +5 (70)
Comprehension
Level 6
Explosives +23 (59)
Gun Nut
Level 7
Explosives +1 (60), Big Guns +22 (49)
Daddy's Boy/Girl
Level 8
Energy Weapons +12 (41), Big Guns +11 (60)
Commando
Level 9
Sneak +23 (52)
Strong Back
Level 10
Energy Weapons +19 (60), Science +4 (52)
Daddy's Boy/Girl
Level 11
Sneak +8 (60), Science +8 (65), Melee Weapons +7 (34)
Daddy's Boy/Girl
Level 12
Speech +23 (50)
Sniper
Level 13
Speech +10 (60), Melee Weapons +13 (47)
Finesse
Level 14
Barter +10 (37), Melee Weapons +13 (60)
Size Matters
Level 15
Barter +23 (60)
Size Matters
Level 16
Lockpick +8 (68), Explosives +15 (75)
Action Boy/Girl
Level 17
Lockpick +7 (75), Sneak +6 (66), Science +10 (75)
Better Criticals
Level 18
Speech +15 (75), Sneak +8 (74)
Concentrated Fire
Big Book of Science => Science +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (87)
Dean's Electronics => Repair +2 (77)
Duck and Cover! => Explosives +2 (77)
Grognak the Barbarian => Melee Weapons +2 (62)
Guns and Bullets => Small Guns +2 (82)
Lying, Congressional Style => Speech +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Duck and Cover! => Explosives +2 (79)
Duck and Cover! => Explosives +2 (81)
Duck and Cover! => Explosives +2 (83)
Duck and Cover! => Explosives +2 (85)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Lying, Congressional Style => Speech +2 (79)
Lying, Congressional Style => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Lying, Congressional Style => Speech +2 (85)
Nikola Tesla and You => Energy Weapons +2 (62)
Nikola Tesla and You => Energy Weapons +2 (64)
Nikola Tesla and You => Energy Weapons +2 (66)
Nikola Tesla and You => Energy Weapons +2 (68)
Nikola Tesla and You => Energy Weapons +2 (70)
Paradise Lost => Speech +2 (87)
Pugilism Illustrated => Unarmed +2 (29)
Pugilism Illustrated => Unarmed +2 (31)
Pugilism Illustrated => Unarmed +2 (33)
Pugilism Illustrated => Unarmed +2 (35)
Pugilism Illustrated => Unarmed +2 (37)
Pugilism Illustrated => Unarmed +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
Tumblers Today => Lockpick +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Level 19
Small Guns +10 (100), Repair +8 (95), Medicine +5 (100)
Little Leaguer
Level 20
Unarmed +1 (40), Speech +3 (90), Sneak +6 (90), Repair +5 (100), Melee Weapons +8 (75)
Grim Reaper's Sprint
Level 21
Unarmed +13 (53), Speech +10 (100)
Little Leaguer
Level 22
Unarmed +8 (61), Science +15 (100)
Puppies!
Level 23
Lockpick +15 (100), Sneak +8 (98)
Little Leaguer
Level 24
Energy Weapons +20 (90), Sneak +2 (100), Barter +1 (71)
Bloody Mess
Level 25
Energy Weapons +8 (98), Melee Weapons +15 (100)
Mysterious Stranger
Level 26
Energy Weapons +2 (100), Barter +21 (92)
Nerves of Steel
Level 27
Unarmed +15 (76), Barter +8 (100)
Fast Metabolism
Level 28
Unarmed +23 (99)
Warmonger
Level 29
Unarmed +1 (100)
Explorer
Level 30
Almost Perfect