Strength
5
 
Perception
9
 
Endurance
6
 
Charisma
2
 
Intelligence
4
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
9
 
Big Guns
17
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
38
 
Medicine
13
 
Melee Weapons
15
 
Repair
13
 
Science
13
 
Small Guns
21
 
Sneak
36
 
Speech
9
 
Unarmed
17
 
Level 1
ST 5 PE 9 EN 6 CH 2 IN 4 AG 8 LK 6
Lockpick, Sneak, and Energy Weapons
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