Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
80
 
Big Guns
76
 
Energy Weapons
100
 
Explosives
78
 
Lockpick
78
 
Medicine
72
 
Melee Weapons
80
 
Repair
72
 
Science
72
 
Small Guns
100
 
Sneak
78
 
Speech
80
 
Unarmed
76
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training
Lady Killer/Black Widow
Mysterious Stranger
Nerves of Steel
No Weaknesses
Rad Absorption
Rad Tolerance
Silent Running
Sniper
Solar Powered
Strong Back
Swift Learner (2)
Toughness
Level 1
ST 4 PE 6 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Speech, and Repair
Level 2
Small Guns +11 (43), Explosives +8 (25)
Swift Learner
Bobblehead (Intelligence)
Level 3
Small Guns +7 (50), Lockpick +3 (20), Speech +10 (40)
Swift Learner
Level 4
Lockpick +10 (30), Explosives +10 (35)
Educated
Level 5
Energy Weapons +8 (25), Lockpick +10 (40), Explosives +5 (40)
Comprehension
Level 6
Sneak +23 (40)
Toughness
Ant Might
Level 7
Energy Weapons +23 (48)
Gunslinger
Level 8
Energy Weapons +2 (50), Science +21 (46)
Strong Back
Level 9
Sneak +10 (50), Lockpick +5 (45), Explosives +4 (44), Science +4 (50)
Commando
Level 10
Lockpick +5 (50), Explosives +6 (50), Medicine +12 (37)
Finesse
Level 11
Speech +10 (50), Medicine +13 (50)
Lady Killer/Black Widow
Bobblehead (Luck)
Level 12
Repair +10 (50), Barter +13 (28)
Mysterious Stranger
Level 13
Barter +23 (51)
Silent Running
Level 14
Small Guns +3 (53), Science +10 (60), Medicine +10 (60)
Cyborg
Level 15
Small Guns +7 (60), Lockpick +5 (55), Speech +5 (55), Repair +1 (51), Explosives +5 (55)
Sniper
Level 16
Speech +5 (60), Repair +9 (60), Explosives +5 (60), Barter +4 (55)
Action Boy/Girl
Level 17
Small Guns +10 (70), Energy Weapons +3 (63), Lockpick +5 (60), Barter +5 (60)
Better Criticals
Level 18
Sneak +2 (62), Energy Weapons +7 (70), Lockpick +2 (62), Speech +2 (62), Repair +2 (62), Explosives +2 (62), Barter +2 (62), Science +2 (62), Medicine +2 (62)
Concentrated Fire
Level 19
Sneak +3 (65), Lockpick +3 (65), Speech +2 (64), Repair +3 (65), Explosives +3 (65), Barter +3 (65), Science +3 (65), Medicine +3 (65)
Adamantium Skeleton
Bobblehead (Endurance)
Level 20
Sneak +1 (66), Lockpick +5 (70), Speech +6 (70), Repair +5 (70), Science +5 (70), Medicine +1 (66)
Grim Reaper's Sprint
Level 21
Sneak +4 (70), Small Guns +5 (75), Explosives +5 (70), Barter +5 (70), Medicine +4 (70)
Explorer
Level 22
Big Guns +23 (40)
Bloody Mess
Level 23
Unarmed +3 (22), Big Guns +20 (62)
Intense Training (EN)
Level 24
Energy Weapons +5 (75), Unarmed +10 (32), Big Guns +8 (70)
Solar Powered
Level 25
Unarmed +23 (55)
Child at Heart
Level 26
Unarmed +15 (70), Melee Weapons +8 (23)
Rad Tolerance
Level 27
Melee Weapons +23 (46)
No Weaknesses
Level 28
Melee Weapons +23 (69)
Rad Absorption
Bobblehead (Agility)
Level 29
Small Guns +13 (90), Energy Weapons +9 (84), Melee Weapons +1 (70)
Nerves of Steel
Level 30
Small Guns +9 (100), Energy Weapons +14 (100)
Almost Perfect
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