Level 1
ST 3 PE 7 EN 4 CH 1 IN 9 AG 9 LK 7
Medicine, Repair, and Small Guns
Bobblehead (Strength)
Level 2
Small Guns +16 (60), Medicine +3 (42)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Agility)
Rad Regeneration
Ant Sight
Wired Reflexes
Level 3
Small Guns +8 (75), Repair +1 (52), Medicine +11 (55)
Gun Nut
Level 4
Small Guns +10 (90), Medicine +10 (65)
Gun Nut
Level 5
Lockpick +3 (25), Repair +7 (64), Medicine +10 (80)
Daddy's Boy/Girl
Level 6
Energy Weapons +4 (26), Repair +16 (80)
Gunslinger
Level 7
Energy Weapons +10 (36), Repair +10 (90)
Bloody Mess
Level 8
Energy Weapons +1 (37), Science +19 (50)
Commando
Level 9
Energy Weapons +20 (57)
Daddy's Boy/Girl
Level 10
Energy Weapons +3 (60), Barter +2 (10), Science +15 (70)
Finesse
Level 11
Energy Weapons +15 (75), Lockpick +5 (30)
Daddy's Boy/Girl
Level 12
Energy Weapons +5 (80), Science +15 (90)
Sniper
Level 13
Lockpick +20 (50)
Fast Metabolism
Level 14
Lockpick +20 (70)
Light Step
Level 15
Sneak +14 (40), Lockpick +5 (75), Barter +1 (11)
Cyborg
Level 16
Barter +20 (31)
Action Boy/Girl
Level 17
Unarmed +1 (15), Barter +19 (50)
Better Criticals
Level 18
Lockpick +15 (90), Barter +5 (55)
Concentrated Fire
Level 19
Sneak +5 (45), Barter +15 (85)
Tag! (Barter)
Level 20
Sneak +15 (60), Barter +5 (90)
Grim Reaper's Sprint (Barter)
Bobblehead (Medicine)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (100)