Strength
6
 
Perception
5
 
Endurance
8
 
Charisma
4
 
Intelligence
6
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
13
 
Big Guns
40
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
17
 
Melee Weapons
17
 
Repair
40
 
Science
23
 
Small Guns
40
 
Sneak
17
 
Speech
13
 
Unarmed
21
 
Gun Nut
Level 1
ST 6 PE 5 EN 8 CH 4 IN 6 AG 6 LK 5
Big Guns, Repair, and Small Guns
Level 2
Small Guns +3 (40), Repair +3 (40), Science +6 (23), Big Guns +4 (40)
Gun Nut
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