Strength
8
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
280
 
Critical Chance
12%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
4.0
 
Skill Points
21
 
Barter
31
 
Big Guns
20
 
Energy Weapons
80
 
Explosives
32
 
Lockpick
75
 
Medicine
50
 
Melee Weapons
28
 
Repair
84
 
Science
51
 
Small Guns
85
 
Sneak
100
 
Speech
35
 
Unarmed
24
 
Ant Sight
Commando
Comprehension
Covert Ops
Educated
Finesse
Gun Nut (2)
Intense Training
Lady Killer/Black Widow
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Strong Back
Thief
Wired Reflexes
Level 1
ST 7 PE 5 EN 4 CH 4 IN 7 AG 7 LK 6
Sneak, Small Guns, Repair
Bobblehead (Medicine)
Level 2
Small Guns +4 (43), Lockpick +5 (20), Sneak +3 (37), Explosives +2 (17), Science +3 (22)
Gun Nut
Rad Regeneration
Level 3
Energy Weapons +5 (20), Speech +2 (15), Sneak +3 (40), Explosives +3 (20), Science +3 (25), Medicine +1 (30)
Lady Killer/Black Widow
Level 4
Small Guns +7 (50), Lockpick +5 (30), Sneak +5 (50)
Thief
Level 5
Small Guns +6 (56), Energy Weapons +5 (25), Sneak +6 (56)
Educated
Level 6
Small Guns +5 (66), Energy Weapons +10 (35), Sneak +5 (61)
Gun Nut
Covert Ops
Level 7
Energy Weapons +5 (40), Explosives +5 (25), Barter +5 (18), Medicine +5 (35)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (21)
Tales of a Junktown Jerky Vendor => Barter +2 (20)
Bobblehead (Strength)
Power Armor Training
Duck and Cover! => Explosives +2 (27)
Pugilism Illustrated => Unarmed +2 (15)
D.C. Journal of Internal Medicine => Medicine +2 (37)
Grognak the Barbarian => Melee Weapons +2 (25)
Level 8
Energy Weapons +5 (45), Lockpick +5 (38), Sneak +5 (66), Repair +5 (49)
Commando
Guns and Bullets => Small Guns +2 (71)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (15)
Bobblehead (Intelligence)
Pugilism Illustrated => Unarmed +2 (17)
Wired Reflexes
Level 9
Small Guns +4 (75), Lockpick +7 (45), Speech +5 (20), Sneak +4 (70), Medicine +1 (40)
Intense Training (EN)
Pugilism Illustrated => Unarmed +2 (21)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Bobblehead (Repair)
Dean's Electronics => Repair +2 (63)
Dean's Electronics => Repair +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Tumblers Today => Lockpick +2 (47)
Bobblehead (Lockpick)
Pugilism Illustrated => Unarmed +2 (23)
Grognak the Barbarian => Melee Weapons +2 (27)
Dean's Electronics => Repair +2 (67)
Big Book of Science => Science +2 (32)
Guns and Bullets => Small Guns +2 (77)
Level 10
Small Guns +3 (80), Energy Weapons +5 (50), Lockpick +3 (60), Sneak +5 (75), Repair +3 (70), Medicine +2 (42)
Strong Back
Bobblehead (Luck)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Big Book of Science => Science +2 (35)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Perception)
Lying, Congressional Style => Speech +2 (25)
Nikola Tesla and You => Energy Weapons +2 (55)
Tumblers Today => Lockpick +2 (65)
Bobblehead (Sneak)
Level 11
Energy Weapons +5 (60), Lockpick +5 (70), Repair +4 (75), Science +5 (40), Medicine +2 (45)
Finesse
Lying, Congressional Style => Speech +2 (27)
Ant Sight
Level 12
Energy Weapons +8 (70), Lockpick +3 (75), Speech +3 (30), Repair +2 (77), Science +5 (45)
Silent Running
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Lying, Congressional Style => Speech +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Guns and Bullets => Small Guns +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (49)
Level 13
Energy Weapons +10 (80), Speech +3 (35), Repair +7 (84), Medicine +1 (50)
Sniper
Would you like to comment? Sign up for new account, or sign in if you are already a member.