Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Child at Heart
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl
Dream Crusher
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Hematophage
Intense Training (10)
Lady Killer/Black Widow
Little Leaguer
No Weaknesses
Pitt Fighter
Power Armor Training
Rad Regeneration
Scoundrel
Tag!
Thief
Toughness
Wired Reflexes
Level 1
ST 1 PE 6 EN 6 CH 6 IN 9 AG 6 LK 6
Lockpick, Repair, Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (52)
Big Book of Science => Science +1 (53)
Big Book of Science => Science +1 (54)
Big Book of Science => Science +1 (55)
Big Book of Science => Science +1 (56)
Level 2
Small Guns +1 (31), Energy Weapons +1 (31), Unarmed +1 (31), Speech +1 (31), Sneak +1 (31), Explosives +1 (31), Barter +2 (32), Melee Weapons +11 (31), Big Guns +1 (31)
Intense Training (LK)
Wired Reflexes
Rad Regeneration
Hematophage
Power Armor Training
Ant Sight
Level 3
Small Guns +3 (34), Energy Weapons +1 (34), Unarmed +2 (33), Speech +2 (33), Sneak +3 (34), Explosives +1 (34), Barter +2 (34), Melee Weapons +3 (34), Big Guns +3 (34)
Lady Killer/Black Widow
Level 4
Small Guns +2 (36), Energy Weapons +2 (36), Unarmed +3 (36), Speech +3 (36), Sneak +2 (36), Explosives +2 (36), Barter +2 (36), Melee Weapons +2 (36), Big Guns +2 (36)
Comprehension
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Covert Ops
Level 5
Energy Weapons +3 (39), Unarmed +2 (38), Speech +2 (38), Explosives +2 (38), Barter +3 (39), Science +1 (100), Melee Weapons +2 (38), Big Guns +3 (39), Medicine +2 (38)
Child at Heart
Dream Crusher
Barkskin
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Pitt Fighter
Booster Shot
Auto Expert
Level 6
Small Guns +2 (41), Energy Weapons +2 (41), Unarmed +1 (41), Speech +3 (41), Explosives +3 (41), Barter +3 (42), Melee Weapons +3 (41), Medicine +3 (41)
Intense Training (EN)
Level 7
Small Guns +3 (44), Energy Weapons +3 (44), Unarmed +2 (43), Explosives +3 (44), Melee Weapons +3 (44), Big Guns +3 (44), Medicine +3 (44)
Intense Training (CH)
Level 8
Energy Weapons +2 (46), Unarmed +3 (46), Speech +3 (46), Explosives +2 (46), Barter +3 (47), Melee Weapons +2 (46), Big Guns +3 (47), Medicine +2 (46)
Intense Training (AG)
Level 9
Small Guns +2 (49), Energy Weapons +3 (50), Unarmed +2 (49), Speech +2 (49), Explosives +3 (50), Barter +2 (50), Melee Weapons +2 (49), Big Guns +2 (50), Medicine +2 (49)
Intense Training (LK)
Level 10
Small Guns +2 (51), Energy Weapons +2 (52), Lockpick +1 (52), Unarmed +2 (51), Speech +2 (51), Explosives +2 (52), Barter +2 (52), Melee Weapons +2 (51), Big Guns +2 (52), Medicine +3 (52)
Intense Training (LK)
Level 11
Energy Weapons +2 (54), Lockpick +2 (54), Unarmed +2 (53), Speech +2 (53), Repair +1 (53), Explosives +2 (54), Barter +2 (54), Melee Weapons +3 (54), Big Guns +2 (54), Medicine +2 (54)
Intense Training (AG)
Level 12
Energy Weapons +2 (56), Lockpick +2 (56), Unarmed +2 (55), Speech +2 (55), Repair +2 (55), Explosives +2 (56), Barter +2 (56), Melee Weapons +2 (56), Big Guns +2 (56), Medicine +2 (56)
Intense Training (AG)
Level 13
Small Guns +3 (58), Energy Weapons +2 (58), Lockpick +2 (58), Unarmed +2 (57), Repair +3 (58), Explosives +2 (58), Melee Weapons +2 (58), Big Guns +2 (58), Medicine +2 (58)
Intense Training (CH)
Level 14
Small Guns +2 (60), Energy Weapons +2 (60), Lockpick +2 (60), Unarmed +3 (60), Speech +1 (60), Repair +2 (60), Explosives +2 (60), Melee Weapons +2 (60), Big Guns +2 (60), Medicine +2 (60)
Intense Training (CH)
Level 15
Small Guns +2 (62), Lockpick +2 (62), Unarmed +2 (62), Speech +2 (62), Repair +2 (62), Explosives +2 (62), Barter +2 (62), Melee Weapons +2 (62), Big Guns +2 (62), Medicine +2 (62)
Cyborg
Level 16
Small Guns +2 (64), Lockpick +2 (64), Unarmed +2 (64), Speech +2 (64), Repair +2 (64), Explosives +2 (64), Barter +2 (64), Melee Weapons +2 (64), Big Guns +2 (64), Medicine +2 (64)
Bloody Mess
Level 17
Small Guns +2 (66), Unarmed +2 (66), Speech +2 (66), Explosives +3 (67), Barter +3 (67), Melee Weapons +2 (66), Big Guns +3 (67), Medicine +3 (67)
Tag! (Energy Weapons)
Level 18
Small Guns +2 (68), Lockpick +4 (68), Unarmed +2 (68), Speech +2 (68), Repair +4 (68), Explosives +1 (68), Barter +1 (68), Melee Weapons +2 (68), Big Guns +1 (68), Medicine +1 (68)
Action Boy/Girl (Energy Weapons)
Level 19
Small Guns +2 (70), Lockpick +2 (70), Unarmed +1 (69), Speech +2 (70), Sneak +1 (70), Repair +2 (70), Explosives +2 (70), Barter +2 (70), Melee Weapons +2 (70), Big Guns +2 (70), Medicine +2 (70)
Adamantium Skeleton (Energy Weapons)
Level 20
Small Guns +2 (72), Lockpick +2 (72), Unarmed +2 (71), Speech +1 (71), Sneak +1 (71), Repair +2 (72), Explosives +2 (72), Barter +2 (72), Melee Weapons +2 (72), Big Guns +2 (72), Medicine +2 (72)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Small Guns +1 (73), Lockpick +2 (74), Unarmed +2 (73), Speech +2 (73), Sneak +2 (73), Repair +1 (73), Explosives +2 (74), Barter +2 (74), Melee Weapons +2 (74), Big Guns +2 (74), Medicine +2 (74)
Finesse (Energy Weapons)
Level 22
Small Guns +2 (75), Lockpick +2 (76), Unarmed +2 (75), Speech +2 (75), Sneak +2 (75), Repair +2 (75), Explosives +2 (76), Barter +2 (76), Melee Weapons +2 (76), Big Guns +2 (76)
Daddy's Boy/Girl (Energy Weapons)
Level 23
Small Guns +2 (77), Lockpick +2 (78), Unarmed +2 (77), Speech +2 (77), Sneak +2 (77), Repair +2 (77), Explosives +2 (78), Barter +2 (78), Melee Weapons +2 (78), Big Guns +2 (78)
Toughness (Energy Weapons)
Level 24
Small Guns +2 (79), Lockpick +2 (80), Unarmed +2 (79), Speech +2 (79), Sneak +2 (79), Repair +3 (80), Explosives +2 (80), Barter +2 (80), Big Guns +2 (80), Medicine +1 (80)
No Weaknesses (Energy Weapons)
Level 25
Lockpick +2 (82), Unarmed +3 (82), Speech +3 (82), Sneak +3 (82), Explosives +2 (82), Barter +3 (83), Big Guns +2 (82), Medicine +2 (82)
Gun Nut (Energy Weapons)
Level 26
Small Guns +1 (90), Lockpick +3 (85), Unarmed +2 (84), Speech +2 (84), Sneak +2 (84), Explosives +3 (85), Barter +2 (85), Big Guns +3 (85), Medicine +2 (84)
Gun Nut (Energy Weapons)
Level 27
Energy Weapons +2 (87), Unarmed +3 (87), Speech +3 (87), Explosives +1 (86), Barter +3 (88), Melee Weapons +3 (87), Big Guns +2 (87), Medicine +3 (87)
Thief (Energy Weapons)
Level 28
Energy Weapons +3 (90), Unarmed +3 (90), Sneak +1 (90), Explosives +4 (90), Melee Weapons +3 (90), Big Guns +3 (90), Medicine +3 (90)
Scoundrel (Energy Weapons)
Level 29
Small Guns +2 (92), Energy Weapons +3 (93), Lockpick +3 (93), Unarmed +2 (92), Sneak +2 (92), Melee Weapons +2 (97), Big Guns +3 (93), Medicine +3 (93)
Little Leaguer (Energy Weapons)
Level 30
Small Guns +2 (94), Lockpick +5 (100), Speech +1 (93), Sneak +1 (93), Repair +10 (100), Explosives +1 (98)
Almost Perfect (Energy Weapons)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (96)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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