Strength
6
 
Perception
5
 
Endurance
3
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
9
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
50
 
Medicine
42
 
Melee Weapons
19
 
Repair
44
 
Science
27
 
Small Guns
19
 
Sneak
19
 
Speech
9
 
Unarmed
13
 
Intense Training
Level 1
ST 5 PE 5 EN 3 CH 1 IN 10 AG 6 LK 10
Lockpick, Repair, and Medicine
Level 2
Lockpick +18 (50), Repair +2 (44)
Intense Training (ST)
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