Strength
10
 
Perception
10
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
410
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
21
 
Big Guns
75
 
Energy Weapons
75
 
Explosives
75
 
Lockpick
100
 
Medicine
75
 
Melee Weapons
75
 
Repair
77
 
Science
100
 
Small Guns
75
 
Sneak
80
 
Speech
21
 
Unarmed
29
 
Ant Sight
Barkskin
Better Criticals
Concentrated Fire
Cyborg
Explorer
Finesse
Hematophage
Intense Training (10)
Lady Killer/Black Widow
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Toughness
Wired Reflexes
Level 1
ST 7 PE 6 EN 5 CH 1 IN 9 AG 6 LK 6
Lockpick, Science, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 2
Sneak +17 (62), Lockpick +3 (50)
Lady Killer/Black Widow
Level 3
Science +20 (71)
Intense Training (LK)
Level 4
Lockpick +13 (64), Medicine +7 (44)
Intense Training (LK)
Level 5
Medicine +20 (64)
Intense Training (LK)
Level 6
Melee Weapons +20 (53)
Toughness
Level 7
Repair +20 (57)
Intense Training (AG)
Level 8
Small Guns +20 (55)
Intense Training (AG)
Level 9
Energy Weapons +20 (53)
Intense Training (AG)
Level 10
Explosives +20 (53)
Finesse
Level 11
Big Guns +20 (49)
Intense Training (PE)
Level 12
Small Guns +3 (60), Energy Weapons +2 (57), Repair +3 (60), Explosives +5 (60), Melee Weapons +7 (60)
Silent Running
Level 13
Energy Weapons +3 (60), Lockpick +3 (69), Science +3 (75), Big Guns +11 (60)
Sniper
Level 14
Energy Weapons +3 (73), Lockpick +4 (73), Explosives +13 (73)
Cyborg
Level 15
Repair +15 (75), Melee Weapons +5 (65)
Intense Training (PE)
Level 16
Small Guns +4 (64), Medicine +11 (75), Big Guns +5 (65)
Better Criticals
Level 17
Small Guns +11 (75), Melee Weapons +6 (73), Big Guns +3 (68)
Intense Training (ST)
Level 18
Lockpick +13 (88), Big Guns +7 (75)
Concentrated Fire
Level 19
Lockpick +12 (100), Science +8 (83)
Intense Training (ST)
Level 20
Sneak +1 (80), Repair +2 (77), Science +17 (100)
Explorer
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