Strength
5
 
Perception
7
 
Endurance
7
 
Charisma
4
 
Intelligence
6
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
13
 
Big Guns
19
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
42
 
Melee Weapons
15
 
Repair
34
 
Science
22
 
Small Guns
25
 
Sneak
25
 
Speech
13
 
Unarmed
19
 
Intense Training
Wired Reflexes
Level 1
ST 4 PE 7 EN 7 CH 4 IN 4 AG 8 LK 6
Repair, Lockpick, and Medicine
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Wired Reflexes
Level 2
Sneak +4 (25), Small Guns +4 (25), Repair +2 (34), Science +5 (22)
Intense Training (IN)
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