Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
30
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
16
 
Lockpick
20
 
Medicine
17
 
Melee Weapons
34
 
Repair
19
 
Science
21
 
Small Guns
19
 
Sneak
34
 
Speech
20
 
Unarmed
17
 
Ghoul Ecology
Swift Learner
Level 1
ST 7 PE 5 EN 6 CH 5 IN 6 AG 6 LK 5
Melee Weapons, Sneak, and Barter
Bobblehead (Agility)
Ghoul Ecology
Level 2
Lockpick +5 (20), Speech +5 (20), Repair +2 (19), Science +4 (21)
Swift Learner
Duck and Cover! => Explosives +1 (16)
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