Strength
9
 
Perception
5
 
Endurance
9
 
Charisma
3
 
Intelligence
7
 
Agility
6
 
Luck
2
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.5
 
Skill Points
17
 
Barter
9
 
Big Guns
21
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
17
 
Melee Weapons
21
 
Repair
32
 
Science
17
 
Small Guns
15
 
Sneak
15
 
Speech
9
 
Unarmed
36
 
Level 1
ST 8 PE 5 EN 9 CH 3 IN 7 AG 6 LK 2
Repair, Lockpick, and Unarmed
Bobblehead (Strength)
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