Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
86
 
Action Boy/Girl
Almost Perfect
Ant Might
Better Criticals
Cannibal
Commando
Comprehension
Concentrated Fire
Contract Killer
Cyborg
Devil's Highway
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Intense Training (2)
Life Giver
Light Step
Nerves of Steel
Ninja
No Weaknesses
Rad Absorption
Silent Running
Sniper
Solar Powered
Strong Back
Toughness
Warmonger
Level 1
ST 4 PE 7 EN 7 CH 1 IN 8 AG 7 LK 6
Lockpick, Small Guns, and Sneak
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Sneak +4 (38), Small Guns +1 (40), Lockpick +4 (38), Repair +3 (29), Explosives +6 (25)
Gun Nut
Level 3
Sneak +2 (40), Small Guns +5 (45), Lockpick +2 (40), Repair +1 (32), Explosives +5 (30), Science +3 (26)
Intense Training (IN)
Level 4
Sneak +5 (45), Small Guns +5 (50), Lockpick +2 (42), Repair +3 (35), Science +4 (30)
Educated
Chinese Army: Special Ops Training Manual => Sneak +1 (46)
Grognak the Barbarian => Melee Weapons +1 (16)
Pugilism Illustrated => Unarmed +1 (20)
Tales of a Junktown Jerky Vendor => Barter +1 (8)
Level 5
Sneak +4 (50), Lockpick +3 (45), Repair +5 (40), Science +10 (40)
Comprehension
Level 6
Sneak +5 (55), Small Guns +5 (55), Lockpick +5 (50), Medicine +7 (40)
Gunslinger
Level 7
Lockpick +5 (55), Repair +9 (49), Science +8 (48)
Toughness
Level 8
Sneak +5 (60), Small Guns +5 (60), Lockpick +5 (60), Repair +1 (50), Science +2 (50), Medicine +4 (44)
Commando
Level 9
Sneak +3 (63), Small Guns +3 (63), Repair +5 (55), Science +5 (55), Medicine +6 (50)
Strong Back
Level 10
Sneak +7 (70), Small Guns +7 (70), Lockpick +8 (68)
Finesse
Level 11
Sneak +5 (77), Small Guns +5 (77), Lockpick +7 (75), Science +5 (60)
Intense Training (AG)
Level 12
Sneak +3 (90), Small Guns +3 (80), Energy Weapons +1 (20), Repair +5 (60), Medicine +10 (60)
Silent Running
Level 13
Lockpick +5 (80), Repair +7 (67), Science +10 (70)
Cannibal
Level 14
Energy Weapons +9 (29), Repair +8 (75), Science +5 (75)
Contract Killer
Level 15
Energy Weapons +22 (51)
Sniper
Level 16
Energy Weapons +12 (63), Repair +5 (80), Science +5 (80)
Action Boy/Girl
Level 17
Energy Weapons +17 (90), Explosives +5 (35)
Cyborg
Level 18
Explosives +22 (57)
Better Criticals
Level 19
Explosives +22 (79)
Life Giver
Level 20
Speech +3 (10), Explosives +1 (80), Barter +2 (10), Melee Weapons +15 (31), Big Guns +1 (20)
Grim Reaper's Sprint
Level 21
Melee Weapons +22 (53)
Solar Powered
Level 22
Melee Weapons +22 (75)
Light Step
Level 23
Small Guns +5 (85), Lockpick +2 (82), Repair +5 (85), Science +5 (85), Melee Weapons +5 (80)
Ninja
Level 24
Lockpick +3 (85), Explosives +5 (85), Melee Weapons +5 (85), Big Guns +9 (29)
No Weaknesses
Level 25
Big Guns +22 (51)
Devil's Highway
Level 26
Big Guns +22 (73)
Warmonger
Level 27
Medicine +15 (75), Big Guns +7 (80)
Nerves of Steel
Level 28
Barter +7 (25), Medicine +10 (85), Big Guns +5 (85)
Rad Absorption
Level 29
Speech +22 (40)
Concentrated Fire
Level 30
Speech +10 (60), Barter +12 (47)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Lying, Congressional Style => Speech +2 (74)
Lying, Congressional Style => Speech +2 (76)
Lying, Congressional Style => Speech +2 (78)
Pugilism Illustrated => Unarmed +2 (40)
Pugilism Illustrated => Unarmed +2 (42)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
Pugilism Illustrated => Unarmed +2 (48)
Pugilism Illustrated => Unarmed +2 (50)
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Big Book of Science => Science +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Lying, Congressional Style => Speech +2 (82)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Ant Might
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