Level 1
ST 8 PE 8 EN 7 CH 1 IN 3 AG 8 LK 5
Repair, Lockpick, and Melee Weapons
Level 2
Lockpick +9 (45), Melee Weapons +4 (40)
Intense Training (IN)
Level 3
Repair +9 (37), Melee Weapons +5 (47)
Intense Training (ST)
Level 4
Sneak +3 (24), Repair +8 (45), Melee Weapons +3 (50)
Educated
Level 5
Lockpick +5 (50), Repair +5 (50), Melee Weapons +7 (57)
Comprehension
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Covert Ops
Rad Regeneration
Level 6
Medicine +18 (43)
Toughness
Level 7
Speech +18 (37)
Intense Training (IN)
Level 8
Barter +17 (36), Big Guns +2 (33)
Intense Training (IN)
Level 9
Barter +9 (45), Big Guns +11 (44)
Commando
Level 10
Small Guns +12 (48), Science +8 (40)
Finesse
Level 11
Unarmed +14 (45), Speech +6 (43)
Intense Training (IN)
Level 12
Sneak +19 (65), Energy Weapons +2 (37)
Silent Running
Level 13
Explosives +21 (56)
Intense Training (IN)
Level 14
Energy Weapons +18 (55), Explosives +4 (60)
Intense Training (EN)
Level 15
Science +13 (57), Medicine +9 (60)
Pyromaniac
Level 16
Unarmed +2 (49), Speech +17 (60), Science +3 (60)
Better Criticals
Level 17
Small Guns +6 (54), Energy Weapons +5 (70), Unarmed +11 (60)
Cyborg
Level 18
Small Guns +6 (61), Barter +16 (62)
Intense Training (LK)