Strength
6
 
Perception
9
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
50
 
Big Guns
50
 
Energy Weapons
48
 
Explosives
48
 
Lockpick
48
 
Medicine
50
 
Melee Weapons
50
 
Repair
52
 
Science
50
 
Small Guns
48
 
Sneak
48
 
Speech
50
 
Unarmed
50
 
Educated
Intense Training (7)
Level 1
ST 5 PE 6 EN 5 CH 4 IN 9 AG 6 LK 5
Sneak, Small Guns, and Repair
Level 2
Lockpick +3 (20), Explosives +3 (20), Melee Weapons +8 (23), Big Guns +5 (20)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Energy Weapons +2 (32), Unarmed +5 (33), Speech +7 (33), Barter +6 (32)
Intense Training (LK)
Level 4
Energy Weapons +4 (36), Lockpick +3 (36), Unarmed +2 (35), Speech +2 (35), Explosives +3 (36), Barter +3 (35), Big Guns +3 (36)
Educated
Level 5
Energy Weapons +2 (40), Lockpick +2 (40), Unarmed +2 (37), Speech +3 (38), Explosives +2 (40), Barter +4 (39), Science +1 (37), Melee Weapons +2 (38), Medicine +1 (37), Big Guns +4 (40)
Intense Training (PE)
Level 6
Energy Weapons +1 (41), Lockpick +1 (41), Unarmed +4 (41), Speech +3 (41), Explosives +1 (41), Barter +1 (40), Science +4 (41), Melee Weapons +3 (41), Medicine +4 (41), Big Guns +1 (41)
Intense Training (LK)
Level 7
Energy Weapons +2 (44), Lockpick +2 (44), Unarmed +2 (44), Speech +2 (44), Explosives +2 (44), Barter +4 (45), Science +2 (44), Melee Weapons +2 (44), Medicine +2 (44), Big Guns +3 (45)
Intense Training (LK)
Level 8
Unarmed +2 (46), Speech +2 (46), Barter +2 (47), Science +6 (50), Melee Weapons +2 (46), Medicine +6 (50), Big Guns +3 (48)
Intense Training (PE)
Level 9
Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +4 (50), Speech +4 (50), Explosives +2 (48), Barter +3 (50), Melee Weapons +4 (50), Big Guns +2 (50)
Intense Training (AG)
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