Level 1
ST 5 PE 6 EN 5 CH 6 IN 7 AG 5 LK 6
Science, Medicine, and Small Guns
Level 2
Energy Weapons +3 (20), Lockpick +3 (20), Speech +3 (20), Repair +1 (25), Explosives +3 (20), Barter +3 (20), Medicine +1 (35)
Gun Nut
Level 3
Energy Weapons +6 (26), Speech +5 (25), Barter +5 (25), Science +1 (35)
Thief
Level 4
Small Guns +5 (40), Energy Weapons +4 (30), Lockpick +3 (28), Barter +5 (30)
Educated
Level 5
Lockpick +4 (32), Speech +5 (30), Repair +5 (35), Barter +5 (35), Medicine +1 (36)
Gun Nut
Level 6
Lockpick +3 (35), Speech +3 (33), Repair +5 (40), Science +5 (40), Medicine +4 (40)
Fortune Finder
Level 7
Small Guns +5 (50), Energy Weapons +5 (35), Repair +5 (45), Barter +5 (40)
Toughness
Level 8
Small Guns +1 (51), Speech +2 (35), Repair +6 (51), Barter +1 (41), Science +5 (45), Medicine +5 (45)
Scrounger
Level 9
Small Guns +4 (55), Repair +2 (53), Barter +4 (45), Science +5 (50), Medicine +5 (50)
Commando
Level 10
Small Guns +5 (60), Energy Weapons +5 (40), Science +5 (55), Medicine +5 (55)
Strong Back
Level 11
Speech +5 (40), Barter +5 (50), Science +5 (60), Medicine +5 (60)
Intense Training (EN)
Level 12
Energy Weapons +10 (50), Lockpick +3 (38), Speech +5 (45), Repair +2 (55)
Life Giver
Level 13
Lockpick +7 (45), Speech +5 (55), Repair +3 (58), Barter +5 (60)
Scoundrel
Level 14
Small Guns +1 (61), Energy Weapons +1 (61), Lockpick +5 (50), Speech +5 (60), Repair +7 (65), Medicine +1 (61)
Cyborg
Level 15
Small Guns +4 (65), Energy Weapons +4 (65), Speech +1 (61), Repair +1 (66), Barter +1 (61), Science +5 (65), Medicine +4 (65)
Master Trader
Level 16
Lockpick +5 (70), Speech +5 (66), Repair +4 (70), Barter +4 (65), Science +1 (66), Medicine +1 (66)
Tag! (Lockpick)
Level 17
Small Guns +5 (70), Energy Weapons +5 (70), Barter +5 (70), Science +1 (67), Medicine +4 (70)
Lawbringer (Lockpick)
Level 18
Small Guns +3 (75), Energy Weapons +5 (75), Lockpick +2 (72), Barter +5 (75), Science +3 (70), Medicine +2 (72)
Intense Training (AG)
Level 19
Small Guns +5 (80), Energy Weapons +5 (80), Repair +10 (80)
Sniper (Lockpick)
Level 20
Lockpick +3 (75), Speech +9 (75), Barter +5 (80), Medicine +3 (75)
Grim Reaper's Sprint (Lockpick)
Level 21
Lockpick +5 (80), Science +10 (80), Medicine +5 (80)
Action Boy/Girl (Lockpick)
Level 22
Small Guns +5 (85), Energy Weapons +5 (85), Repair +5 (85), Barter +5 (85)
Puppies! (Lockpick)
Level 23
Small Guns +5 (95), Energy Weapons +5 (90), Repair +5 (95), Barter +5 (90)
Gun Nut (Lockpick)
Level 24
Science +10 (90), Medicine +10 (90)
Gunslinger (Lockpick)
Level 25
Energy Weapons +5 (95), Lockpick +10 (90), Barter +5 (95)
Intense Training (AG)
Level 26
Lockpick +10 (100), Speech +5 (80), Medicine +5 (95)
Warmonger (Lockpick)
Bobblehead (Medicine)
Level 27
Small Guns +3 (100), Energy Weapons +5 (100), Speech +2 (82), Repair +5 (100), Barter +5 (100)
Nerves of Steel (Lockpick)
Level 28
Speech +10 (92), Science +10 (100)
Entomologist (Lockpick)
Level 29
Sneak +1 (25), Speech +8 (100), Explosives +5 (25), Melee Weapons +5 (20), Big Guns +1 (18)
Quantum Chemist (Lockpick)
Level 30
Sneak +3 (34), Explosives +7 (40), Melee Weapons +10 (40)
Almost Perfect (Lockpick)