Strength
5
 
Perception
4
 
Endurance
8
 
Charisma
7
 
Intelligence
7
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
550
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
80
 
Big Guns
80
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
90
 
Medicine
94
 
Melee Weapons
90
 
Repair
90
 
Science
92
 
Small Guns
80
 
Sneak
100
 
Speech
90
 
Unarmed
80
 
Ant Might
Auto Expert
Barkskin
Booster Shot
Child at Heart
Commando
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl (2)
Devil's Highway
Educated
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Iron Fist (3)
Lady Killer/Black Widow
Lawbringer
Little Leaguer (2)
Nerd Rage!
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Regeneration
Rad Resistance
Robotics Expert
Solar Powered
Strong Back
Superior Defender
Thief
Toughness
Xenotech Expert
Level 1
ST 3 PE 3 EN 7 CH 6 IN 6 AG 7 LK 8
Small Guns, Unarmed, and Speech
Level 2
Lockpick +6 (18), Speech +2 (35), Repair +2 (20), Barter +2 (20), Science +2 (20), Medicine +2 (20)
Lady Killer/Black Widow
Level 3
Energy Weapons +6 (18), Lockpick +2 (20), Explosives +8 (20)
Daddy's Boy/Girl
Level 4
Energy Weapons +2 (20), Lockpick +5 (25), Melee Weapons +9 (21)
Comprehension
Level 5
Energy Weapons +2 (22), Repair +5 (25), Explosives +5 (25), Melee Weapons +4 (25)
Educated
Level 6
Energy Weapons +3 (25), Unarmed +5 (40), Speech +1 (36), Barter +5 (25), Big Guns +5 (25)
Toughness
Level 7
Small Guns +5 (40), Lockpick +5 (30), Speech +4 (40), Science +5 (35)
Daddy's Boy/Girl
Level 8
Small Guns +5 (45), Unarmed +5 (45), Speech +5 (45), Medicine +4 (34)
Child at Heart
Level 9
Sneak +3 (23), Lockpick +5 (35), Science +5 (40), Medicine +6 (40)
Rad Resistance
Level 10
Small Guns +5 (50), Unarmed +4 (49), Science +5 (45), Medicine +5 (45)
Finesse
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Xenotech Expert
Superior Defender
Rad Regeneration
Power Armor Training
Pitt Fighter
Hematophage
Punga Power!
Ghoul Ecology
Big Book of Science => Science +2 (63)
Level 11
Unarmed +3 (65), Speech +2 (60), Explosives +1 (39), Science +2 (65), Melee Weapons +10 (50), Medicine +2 (60)
Gunslinger
Level 12
Energy Weapons +2 (40), Lockpick +4 (55), Repair +9 (47), Explosives +1 (40), Barter +2 (40), Big Guns +2 (40)
Fast Metabolism
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Big Book of Science => Science +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (68)
Level 13
Sneak +3 (47), Small Guns +4 (70), Unarmed +5 (70), Repair +3 (50), Science +3 (70), Medicine +2 (70)
Entomologist
Level 14
Sneak +3 (50), Small Guns +5 (75), Unarmed +5 (75), Speech +2 (62), Science +5 (75)
Iron Fist
Level 15
Big Guns +20 (60)
Commando
Level 16
Sneak +1 (51), Energy Weapons +5 (45), Speech +1 (63), Repair +1 (51), Explosives +5 (45), Barter +5 (45), Melee Weapons +1 (51), Medicine +1 (71)
Iron Fist
Level 17
Sneak +2 (53), Small Guns +2 (77), Energy Weapons +1 (46), Lockpick +1 (56), Unarmed +2 (77), Speech +2 (65), Repair +2 (53), Explosives +1 (46), Barter +1 (46), Science +2 (77), Melee Weapons +2 (53), Medicine +1 (72), Big Guns +1 (61)
Robotics Expert
Level 18
Sneak +1 (54), Small Guns +1 (78), Energy Weapons +4 (50), Lockpick +2 (58), Unarmed +1 (78), Speech +1 (66), Repair +1 (54), Explosives +1 (47), Barter +4 (50), Science +1 (78), Melee Weapons +1 (54), Medicine +1 (73), Big Guns +1 (62)
Lawbringer
Level 19
Sneak +1 (55), Small Guns +2 (80), Lockpick +2 (60), Unarmed +2 (80), Repair +1 (55), Explosives +3 (50), Barter +1 (51), Science +2 (80), Melee Weapons +1 (55), Medicine +2 (75), Big Guns +3 (65)
Cyborg
Level 20
Speech +4 (70), Barter +16 (67)
Grim Reaper's Sprint
Level 21
Speech +15 (85), Repair +2 (57), Barter +3 (70)
Solar Powered
Level 22
Repair +20 (77)
Little Leaguer
Level 23
Sneak +5 (60), Speech +2 (87), Repair +3 (80), Explosives +5 (60), Melee Weapons +5 (65)
Pyromaniac
Level 24
Lockpick +10 (70), Speech +3 (90), Science +7 (87)
Little Leaguer
Level 25
Sneak +10 (75), Melee Weapons +10 (80)
Thief
Level 26
Sneak +5 (80), Lockpick +12 (87), Science +3 (90)
Ninja
Level 27
Energy Weapons +7 (67), Lockpick +3 (90), Barter +5 (75), Big Guns +5 (70)
Iron Fist
Level 28
Energy Weapons +10 (77), Explosives +5 (70), Big Guns +5 (75)
Strong Back
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Dean's Electronics => Repair +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (72)
Grognak the Barbarian => Melee Weapons +2 (82)
Dean's Electronics => Repair +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (81)
Dean's Electronics => Repair +2 (86)
Level 29
Repair +4 (90), Explosives +3 (75), Barter +1 (76), Melee Weapons +8 (90), Medicine +4 (85)
Nerd Rage!
Level 30
Energy Weapons +3 (80), Explosives +5 (80), Barter +4 (80), Medicine +3 (88), Big Guns +5 (80)
Devil's Highway
Big Book of Science => Science +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
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