Strength
5
 
Perception
5
 
Endurance
4
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
34
 
Medicine
35
 
Melee Weapons
15
 
Repair
30
 
Science
40
 
Small Guns
52
 
Sneak
42
 
Speech
13
 
Unarmed
13
 
Gun Nut
Intense Training
Level 1
ST 5 PE 5 EN 4 CH 4 IN 10 AG 6 LK 6
Small Guns, Sneak, and Science
Bobblehead (Medicine)
Level 2
Sneak +8 (40), Small Guns +12 (49)
Gun Nut
Level 3
Small Guns +1 (52), Lockpick +19 (34)
Intense Training (AG)
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