Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
15
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
35
 
Lockpick
100
 
Medicine
30
 
Melee Weapons
15
 
Repair
50
 
Science
100
 
Small Guns
50
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Ant Sight
Commando
Comprehension
Daddy's Boy/Girl
Educated
Gun Nut
Intense Training
Strong Back
Toughness
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Repair, Explosives, and Lockpick
Level 2
Lockpick +17 (49), Science +2 (25)
Gun Nut
Level 3
Lockpick +7 (56), Science +12 (42)
Daddy's Boy/Girl
Level 4
Lockpick +11 (67), Science +8 (50)
Educated
Bobblehead (Intelligence)
Level 5
Lockpick +13 (80), Science +10 (62)
Comprehension
Level 6
Lockpick +10 (90), Science +13 (75)
Toughness
Level 7
Lockpick +10 (100), Science +13 (88)
Intense Training (AG)
Ant Sight
Level 8
Small Guns +11 (33), Science +12 (100)
Commando
Level 9
Small Guns +17 (50), Repair +5 (50), Explosives +1 (35)
Strong Back
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