Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
2
 
Luck
3
 
Action Points
69
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
14
 
Big Guns
14
 
Energy Weapons
24
 
Explosives
39
 
Lockpick
24
 
Medicine
39
 
Melee Weapons
14
 
Repair
24
 
Science
39
 
Small Guns
8
 
Sneak
8
 
Speech
14
 
Unarmed
14
 
Level 1
ST 5 PE 10 EN 5 CH 5 IN 10 AG 2 LK 3
Explosives, Medicine, and Science
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