Strength
4
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
8
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
22
 
Melee Weapons
14
 
Repair
37
 
Science
37
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
18
 
Level 1
ST 4 PE 7 EN 6 CH 1 IN 8 AG 7 LK 7
Repair, Science, and Lockpick
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