Level 1
ST 5 PE 5 EN 6 CH 7 IN 5 AG 6 LK 6
Energy Weapons, Speech, and Repair
Ant Sight
Bobblehead (Intelligence)
Level 2
Small Guns +3 (21), Energy Weapons +3 (36), Speech +6 (41), Barter +1 (21), Medicine +3 (21)
Intense Training (LK)
Dream Crusher
Wired Reflexes
Hematophage
Barkskin
Big Book of Science => Science +1 (19)
Bobblehead (Medicine)
Duck and Cover! => Explosives +1 (19)
Lying, Congressional Style => Speech +1 (42)
Level 3
Energy Weapons +5 (41), Speech +3 (45), Repair +2 (35), Barter +1 (22), Science +1 (20), Medicine +4 (35)
Intense Training (LK)
Big Book of Science => Science +1 (21)
Tales of a Junktown Jerky Vendor => Barter +1 (23)
Bobblehead (Agility)
Bobblehead (Strength)
Level 4
Energy Weapons +7 (48), Speech +5 (50), Barter +2 (25), Medicine +2 (37)
Educated
Chinese Army: Special Ops Training Manual => Sneak +1 (21)
Guns and Bullets => Small Guns +1 (24)
Paradise Lost => Speech +1 (51)
Guns and Bullets => Small Guns +1 (25)
Level 5
Energy Weapons +2 (50), Speech +4 (55), Repair +3 (38), Barter +3 (28), Science +4 (25), Medicine +3 (40)
Comprehension
Big Book of Science => Science +2 (27)
Grognak the Barbarian => Melee Weapons +2 (20)
Pugilism Illustrated => Unarmed +2 (20)
Dean's Electronics => Repair +2 (40)
Lying, Congressional Style => Speech +2 (57)
Bobblehead (Small Guns)
Level 6
Sneak +1 (22), Energy Weapons +5 (55), Speech +3 (60), Explosives +1 (20), Barter +2 (30), Science +3 (30), Medicine +4 (44)
Bloody Mess
Rad Regeneration
Level 7
Small Guns +3 (38), Energy Weapons +5 (60), Speech +4 (64), Repair +1 (43), Barter +2 (32), Medicine +4 (50)
Intense Training (IN)
Level 8
Small Guns +1 (39), Energy Weapons +5 (65), Lockpick +2 (20), Speech +2 (66), Repair +2 (45), Barter +3 (35), Medicine +5 (55)
Commando
Level 9
Small Guns +1 (40), Energy Weapons +3 (68), Speech +4 (70), Repair +1 (46), Barter +3 (38), Science +3 (35), Medicine +3 (58), Big Guns +2 (20)
Strong Back
Level 10
Energy Weapons +3 (71), Lockpick +2 (22), Speech +6 (76), Repair +4 (50), Barter +2 (40), Science +1 (36), Medicine +2 (60)
Finesse
Level 11
Energy Weapons +4 (75), Speech +4 (80), Repair +5 (55), Barter +2 (42), Medicine +5 (65)
Toughness
Bobblehead (Energy Weapons)
Bobblehead (Perception)
Level 12
Small Guns +5 (45), Energy Weapons +3 (90), Speech +5 (85), Repair +3 (58), Barter +3 (45), Medicine +1 (66)
Sniper
Bobblehead (Charisma)
Level 13
Small Guns +1 (48), Lockpick +4 (28), Speech +3 (90), Repair +2 (60), Explosives +3 (25), Barter +3 (50), Science +4 (40)
Intense Training (AG)
Level 14
Science +20 (60)
Cyborg
Level 15
Sneak +1 (25), Small Guns +2 (50), Lockpick +2 (30), Repair +5 (65), Barter +5 (55), Science +1 (61), Medicine +4 (70)
Adamantium Skeleton
Tumblers Today => Lockpick +2 (32)
Duck and Cover! => Explosives +2 (27)
Grognak the Barbarian => Melee Weapons +2 (22)
Level 16
Small Guns +5 (55), Repair +5 (70), Explosives +3 (30), Barter +3 (58), Science +4 (65)
Better Criticals
Level 17
Sneak +3 (28), Small Guns +5 (60), Lockpick +8 (40), Barter +3 (61), Science +1 (66)
Action Boy/Girl
Level 18
Sneak +2 (30), Repair +5 (75), Barter +4 (65), Science +4 (70), Medicine +5 (75)
Rad Resistance
Level 19
Small Guns +5 (66), Speech +5 (96), Repair +5 (81), Melee Weapons +2 (25), Medicine +3 (79)
Intense Training (LK)
Lying, Congressional Style => Speech +2 (98)
Level 20
Sneak +1 (32), Lockpick +1 (42), Speech +2 (100), Repair +1 (82), Barter +4 (70), Science +5 (76), Medicine +6 (85)
Grim Reaper's Sprint
Level 21
Small Guns +2 (68), Lockpick +3 (45), Explosives +1 (32), Barter +5 (75), Science +4 (80), Medicine +5 (90)
Chemist
Level 22
Sneak +3 (35), Small Guns +2 (70), Lockpick +5 (50), Repair +3 (85), Barter +5 (80), Medicine +2 (92)
Deep Sleep
Level 23
Unarmed +1 (22), Repair +5 (90), Barter +5 (85), Science +5 (85), Medicine +3 (95), Big Guns +1 (22)
Master Trader
Bobblehead (Luck)
Bobblehead (Endurance)
Level 24
Small Guns +5 (75), Unarmed +1 (25), Repair +10 (100), Barter +3 (90), Big Guns +1 (25)
Intense Training (CH)
Level 25
Small Guns +5 (80), Barter +5 (95), Science +5 (90), Medicine +5 (100)
Puppies!
Level 26
Small Guns +10 (90), Lockpick +2 (52), Explosives +3 (35), Barter +5 (100)
Rad Tolerance
Level 27
Sneak +2 (37), Small Guns +5 (95), Lockpick +8 (60), Science +5 (95)
Nerves of Steel
Level 28
Small Guns +5 (100), Lockpick +5 (65), Explosives +5 (40), Science +5 (100)
Party Boy/Girl
Level 29
Sneak +5 (42), Lockpick +15 (80)
Rad Absorption
Level 30
Lockpick +20 (100)
Almost Perfect
Power Armor Training
Pitt Fighter
Duck and Cover! => Explosives +2 (46)