Strength
2
 
Perception
5
 
Endurance
2
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
4
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
22
 
Big Guns
8
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
55
 
Melee Weapons
9
 
Repair
22
 
Science
45
 
Small Guns
45
 
Sneak
27
 
Speech
30
 
Unarmed
8
 
Daddy's Boy/Girl
Ghoul Ecology
Rad Regeneration
Swift Learner
Level 1
ST 2 PE 5 EN 2 CH 9 IN 9 AG 9 LK 4
Medicine, Small Guns, and Science
Level 2
Sneak +5 (27), Small Guns +4 (41), Speech +6 (28), Melee Weapons +1 (9), Medicine +3 (40)
Swift Learner
Ghoul Ecology
Level 3
Small Guns +4 (45), Speech +2 (30), Science +3 (45), Medicine +10 (55)
Daddy's Boy/Girl
Rad Regeneration
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