Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
82
 
Big Guns
35
 
Energy Weapons
100
 
Explosives
91
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
35
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
77
 
Unarmed
35
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert
Educated
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Intense Training
Lawbringer
Life Giver
Nerves of Steel
Power Armor Training
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 6 PE 7 EN 4 CH 3 IN 6 AG 7 LK 7
Repair, Small Guns, and Lockpick
Level 2
Barter +16 (28)
Gun Nut
Level 3
Repair +7 (50), Barter +2 (30), Medicine +7 (25)
Gun Nut
Level 4
Sneak +10 (30), Speech +6 (18)
Educated
Level 5
Speech +12 (30), Explosives +2 (22), Medicine +5 (30)
Comprehension
Level 6
Lockpick +15 (50), Barter +4 (34)
Fortune Finder
Level 7
Explosives +19 (41)
Gunslinger
Level 8
Small Guns +19 (64)
Intense Training (EN)
Level 9
Sneak +19 (49)
Scrounger
Bobblehead (Medicine)
Level 10
Lockpick +9 (59), Repair +10 (60)
Strong Back
Level 11
Sneak +1 (50), Speech +5 (35), Barter +13 (47)
Commando
Level 12
Science +19 (37)
Sniper
Level 13
Small Guns +19 (83)
Finesse
Level 14
Lockpick +19 (78)
Lawbringer
Level 15
Small Guns +2 (85), Lockpick +17 (95)
Silent Running
Level 16
Medicine +19 (59)
Action Boy/Girl
Level 17
Sneak +15 (75), Small Guns +4 (89)
Better Criticals
Level 18
Sneak +18 (93), Medicine +1 (75)
Tag! (Medicine)
Level 19
Sneak +2 (95), Small Guns +1 (90), Repair +16 (76)
Adamantium Skeleton (Medicine)
Level 20
Speech +6 (41), Science +13 (50)
Grim Reaper's Sprint (Medicine)
Level 21
Explosives +1 (42), Barter +3 (50), Medicine +15 (90)
Toughness (Medicine)
Level 22
Science +19 (69)
Fast Metabolism (Medicine)
Level 23
Speech +9 (50), Science +10 (79)
Robotics Expert (Medicine)
Ant Sight
Barkskin
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 24
Lockpick +3 (100), Repair +4 (80), Explosives +11 (55), Science +1 (80)
Quantum Chemist (Medicine)
Level 25
Explosives +19 (74)
Cyborg (Medicine)
Level 26
Speech +4 (54), Repair +10 (90), Science +5 (85)
Nerves of Steel (Medicine)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 27
Energy Weapons +16 (60), Medicine +4 (96)
Concentrated Fire (Medicine)
Level 28
Explosives +4 (90), Barter +9 (71), Science +3 (100), Medicine +4 (100)
Life Giver (Medicine)
Level 29
Energy Weapons +20 (80)
Demolition Expert (Medicine)
Level 30
Energy Weapons +20 (100)
Almost Perfect (Medicine)
Ghilledsniper, over 15 years ago:
its all right but what but what is its main purpose
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