Strength
4
 
Perception
7
 
Endurance
8
 
Charisma
2
 
Intelligence
9
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
10
 
Big Guns
22
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
24
 
Melee Weapons
14
 
Repair
39
 
Science
39
 
Small Guns
12
 
Sneak
12
 
Speech
10
 
Unarmed
22
 
Level 1
ST 4 PE 7 EN 8 CH 2 IN 9 AG 3 LK 7
Repair, Energy Weapons, and Science
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