Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
13%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
90
 
Big Guns
43
 
Energy Weapons
27
 
Explosives
26
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
43
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Booster Shot
Covert Ops
Daddy's Boy/Girl
Dream Crusher
Educated
Entomologist
Fast Metabolism
Finesse
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Intense Training
Iron Fist (2)
Lawbringer
Life Giver
Nerves of Steel
Night Person
Ninja
Paralyzing Palm
Pitt Fighter
Rad Absorption
Robotics Expert
Silent Running
Strong Back
Swift Learner
Tag!
Thief
Toughness
Wired Reflexes
Level 1
ST 8 PE 4 EN 7 CH 1 IN 7 AG 7 LK 6
Unarmed, Sneak, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Unarmed)
Wired Reflexes
Dream Crusher
Pitt Fighter
Ghoul Ecology
Level 2
Sneak +9 (46), Unarmed +9 (56)
Daddy's Boy/Girl
Level 3
Speech +9 (17), Melee Weapons +9 (48)
Thief
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Speech)
Ant Might
Covert Ops
Level 4
Sneak +9 (70), Unarmed +9 (65)
Educated
Level 5
Unarmed +10 (75), Speech +1 (30), Melee Weapons +10 (70)
Iron Fist
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (23)
Level 6
Repair +11 (33), Medicine +10 (37)
Bloody Mess
Level 7
Lockpick +11 (35), Barter +10 (20)
Toughness
Level 8
Lockpick +10 (45), Speech +10 (40), Repair +1 (34)
Strong Back
Level 9
Repair +11 (45), Science +10 (40)
Iron Fist
Level 10
Speech +10 (50), Science +10 (50), Medicine +1 (38)
Finesse
Level 11
Lockpick +5 (50), Repair +5 (50), Medicine +11 (49)
Swift Learner
Level 12
Sneak +10 (90), Unarmed +5 (80), Barter +6 (26)
Silent Running
Level 13
Unarmed +10 (90), Melee Weapons +10 (80), Medicine +1 (50)
Robotics Expert
Level 14
Repair +1 (51), Barter +19 (45), Science +1 (51)
Adamantium Skeleton
Level 15
Lockpick +10 (60), Repair +9 (60), Science +1 (52), Medicine +1 (51)
Lawbringer
Level 16
Barter +4 (49), Science +8 (60), Medicine +9 (60)
Intense Training (PE)
Level 17
Speech +20 (70), Barter +1 (50)
Better Criticals
Level 18
Lockpick +1 (63), Science +10 (70), Melee Weapons +10 (90)
Paralyzing Palm
Level 19
Lockpick +1 (64), Repair +10 (70), Science +10 (80)
Action Boy/Girl
Level 20
Sneak +10 (100), Unarmed +10 (100), Barter +1 (51)
Grim Reaper's Sprint
Level 21
Barter +1 (52), Science +10 (90), Melee Weapons +10 (100)
Ninja
Level 22
Lockpick +1 (65), Repair +20 (90)
Life Giver
Level 23
Repair +10 (100), Barter +1 (53), Science +10 (100)
Fast Metabolism
Level 24
Speech +20 (90), Medicine +1 (61)
Entomologist
Level 25
Lockpick +15 (80), Medicine +6 (67)
Night Person
Level 26
Lockpick +10 (90), Barter +11 (64)
Nerves of Steel
Level 27
Medicine +21 (88)
Fortune Finder
Level 28
Lockpick +10 (100), Speech +10 (100), Medicine +1 (89)
Rad Absorption
Level 29
Barter +10 (74), Medicine +11 (100)
Tag! (Small Guns)
Level 30
Energy Weapons +2 (27), Explosives +1 (26), Barter +1 (90), Big Guns +17 (43)
Almost Perfect
Booster Shot
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