Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Entomologist
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training
Lady Killer/Black Widow
Light Step
Mister Sandman
Mysterious Stranger
Nerves of Steel
Puppies!
Quantum Chemist
Rad Regeneration
Rad Resistance
Scrounger
Silent Running
Sniper
Strong Back
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 6 LK 8
Medicine, Repair, and Small Guns
Level 2
Lockpick +7 (25), Speech +4 (12), Explosives +7 (25), Science +1 (25)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Lockpick +20 (45)
Intense Training (AG)
Duck and Cover! => Explosives +1 (26)
Level 4
Sneak +15 (35), Lockpick +5 (50)
Educated
Level 5
Science +23 (50)
Comprehension
Guns and Bullets => Small Guns +2 (37)
Duck and Cover! => Explosives +2 (28)
D.C. Journal of Internal Medicine => Medicine +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
Big Book of Science => Science +2 (52)
Lying, Congressional Style => Speech +2 (14)
Grognak the Barbarian => Melee Weapons +2 (18)
Grognak the Barbarian => Melee Weapons +2 (20)
Tales of a Junktown Jerky Vendor => Barter +2 (10)
Tumblers Today => Lockpick +2 (52)
Level 6
Small Guns +2 (39), Repair +14 (55), Medicine +7 (50)
Gunslinger
Bobblehead (Medicine)
Level 7
Sneak +12 (49), Small Guns +11 (50)
Entomologist
Level 8
Lockpick +23 (75)
Strong Back
Level 9
Small Guns +8 (58), Lockpick +15 (90)
Commando
Level 10
Sneak +11 (60), Small Guns +12 (70)
Finesse
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Repair)
Level 11
Sneak +10 (80), Small Guns +10 (90), Repair +3 (68)
Mysterious Stranger
Dean's Electronics => Repair +2 (70)
Duck and Cover! => Explosives +2 (30)
Nikola Tesla and You => Energy Weapons +2 (20)
Lying, Congressional Style => Speech +2 (16)
Guns and Bullets => Small Guns +2 (92)
Grognak the Barbarian => Melee Weapons +2 (22)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (18)
Level 12
Speech +13 (29), Medicine +10 (70)
Sniper
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Level 13
Explosives +10 (50), Barter +13 (33)
Silent Running
Level 14
Speech +21 (60), Barter +2 (35)
Adamantium Skeleton
Level 15
Barter +23 (58)
Light Step
Level 16
Energy Weapons +11 (41), Explosives +10 (60), Barter +2 (60)
Better Criticals
Level 17
Unarmed +23 (49)
Action Boy/Girl
Level 18
Energy Weapons +12 (53), Unarmed +11 (60)
Mister Sandman
Level 19
Energy Weapons +17 (70), Melee Weapons +6 (38)
Concentrated Fire
Level 20
Melee Weapons +23 (61)
Grim Reaper's Sprint
Level 21
Unarmed +10 (70), Speech +10 (70), Melee Weapons +3 (64)
Explorer
Level 22
Unarmed +10 (80), Speech +10 (80), Repair +3 (73)
Puppies!
Level 23
Repair +23 (96)
Cyborg
Rad Regeneration
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
Tumblers Today => Lockpick +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Paradise Lost => Speech +2 (82)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Dean's Electronics => Repair +2 (98)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Lying, Congressional Style => Speech +2 (84)
Nikola Tesla and You => Energy Weapons +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Level 24
Barter +23 (87)
Rad Resistance
Level 25
Big Guns +23 (99)
Fast Metabolism
Level 26
Unarmed +6 (90), Speech +6 (90), Barter +3 (90), Melee Weapons +7 (71), Big Guns +1 (100)
Nerves of Steel
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Grognak the Barbarian => Melee Weapons +2 (83)
Grognak the Barbarian => Melee Weapons +2 (85)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Level 27
Small Guns +4 (96), Barter +10 (100), Melee Weapons +9 (100)
Warmonger
Level 28
Small Guns +4 (100), Unarmed +9 (99), Speech +10 (100)
Quantum Chemist
Level 29
Unarmed +1 (100)
Scrounger
Level 30

Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Wired Reflexes
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