Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
17
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
16
 
Melee Weapons
18
 
Repair
31
 
Science
16
 
Small Guns
35
 
Sneak
20
 
Speech
16
 
Unarmed
26
 
Level 1
ST 6 PE 5 EN 5 CH 5 IN 5 AG 7 LK 7
Lockpick, Small Guns, and Repair
Bobblehead (Unarmed)
Tales of a Junktown Jerky Vendor => Barter +1 (17)
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