Strength
8
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
230
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
5
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
25
 
Medicine
31
 
Melee Weapons
19
 
Repair
36
 
Science
45
 
Small Guns
55
 
Sneak
21
 
Speech
5
 
Unarmed
19
 
Intense Training (2)
Level 1
ST 8 PE 6 EN 8 CH 1 IN 9 AG 7 LK 1
Repair, Science, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +19 (53)
Intense Training (AG)
Level 3
Lockpick +10 (25), Science +9 (45)
Intense Training (AG)
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